Magnificent End
Magnificent End4 W
Instant
This spell costs 3 less to cast if it targets a tapped creature. Magnificent End deals 5 damage to target creature.
common

Magnificent End

AI draftAI-generated draft analysis — not yet human-reviewed. Treat with healthy skepticism.

Limited summary

Premium common removal that usually deals 5 damage to an attacker for just {1}{W}, while retaining an expensive fallback against untapped creatures. It is efficient enough for any white deck, though vigilance, ward, and creatures larger than 5 toughness reduce its reliability.

Roles

RemovalRole — Kills or neutralizes opposing creatures or permanents.

Archetypes

Play around this

When the opponent has {1}{W} open, avoid attacking or tapping a valuable creature unnecessarily if you can afford to wait. Ward must still be paid, and vigilance prevents the attack itself from enabling the discount.

Gameplay notes

Against attackers, cast this before combat damage to remove the threat for {1}{W}. Preserve five mana only when you must answer an untapped creature; remember that this deals damage rather than destroying, so indestructible creatures survive unless lethal damage is combined with a toughness-reducing effect.

Key synergies

Bilbo, Thief in the Night
Bilbo, Thief in the NightDirect SynergyExplicit mechanical interaction between the two cards.Synergy strength 2/3 — Meaningful

After Magnificent End trades for a creature, Bilbo can cast it again from the graveyard when he attacks. The attack step commonly provides a tapped opposing attacker or blocker, making the second casting inexpensive.

Supper for Spiders
Supper for SpidersDirect SynergyExplicit mechanical interaction between the two cards.Synergy strength 2/3 — Meaningful

Magnificent End can cheaply kill a tapped opposing creature after it attacks, then Supper for Spiders returns that creature card as Food before the turn ends.

Head of the Hunt
Head of the HuntDirect SynergyExplicit mechanical interaction between the two cards.Synergy strength 2/3 — Meaningful

When Magnificent End's 5 damage kills an opposing creature, Head of the Hunt exiles it and creates a 2/2 Wolf, adding a creature to the efficient removal exchange.

Enchanted River's Grasp
Enchanted River's GraspAnti-SynergyThese cards actively work against each other — a “nonbo”.Synergy strength 1/3 — Nice to have

The Aura does tap the creature and make Magnificent End cheaper, but spending a second removal spell on a creature already locked down is usually inefficient.

Velvetwing Butterflies // Gaze in Wonder
Velvetwing Butterflies // Gaze in WonderDirect SynergyExplicit mechanical interaction between the two cards.Synergy strength 1/3 — Nice to have

Gaze in Wonder can tap a key untapped creature so Magnificent End costs only {1}{W}; because Gaze is an Adventure, the setup does not permanently cost a full card.

Synergy graph

Min strength
Head of the Hunt ↔ Supper for Spiders Anti-Synergy · strength 3/3Magnificent End ↔ Bilbo, Thief in the Night Direct Synergy · strength 2/3Magnificent End ↔ Supper for Spiders Direct Synergy · strength 2/3Magnificent End ↔ Head of the Hunt Direct Synergy · strength 2/3Magnificent End ↔ Enchanted River's Grasp Anti-Synergy · strength 1/3Magnificent End ↔ Velvetwing Butterflies // Gaze in Wonder Direct Synergy · strength 1/3Magnificent End (this card)
Showing 6 of 6 connections · click a card to explore its graphLine thickness = strength