Crude Bent Blade
Crude Bent Blade2 B
Artifact — Equipment
When this Equipment enters, target opponent sacrifices a creature of their choice. Equipped creature gets +2/+1. Equip 2 (2 : Attach to target creature you control. Equip only as a sorcery.)
common

Crude Bent Blade

AI draftAI-generated draft analysis — not yet human-reviewed. Treat with healthy skepticism.

Limited summary

A strong common that combines an edict with a lasting +2/+1 Equipment, often generating card advantage despite letting the opponent choose what dies. It is best when cast before the opponent develops expendable tokens, and its power boost can enable Ferocious.

Roles

RemovalRole — Kills or neutralizes opposing creatures or permanents.Card AdvantageRole — Generates extra cards or value over time.EnablerSets up the condition its archetype's payoffs reward. Count your enablers before valuing payoffs highly.

Archetypes

Gameplay notes

Cast it before combat when removing even the opponent's weakest creature opens an attack. Against token decks, deploy it early before they can insulate their valuable creatures with expendable bodies. Remember that casting and equipping it in the same turn costs five mana.

Key synergies

Dreaded Bat-Cloud
Dreaded Bat-CloudEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 3/3 — Strong

Crude Bent Blade forces a creature to die, reducing Dreaded Bat-Cloud's cost by three and potentially letting you cast the Bat for two mana in the same turn.

Head of the Hunt
Head of the HuntDirect SynergyExplicit mechanical interaction between the two cards.Synergy strength 3/3 — Strong

With Head of the Hunt in play, the creature sacrificed to the Blade is exiled instead and produces a 2/2 Wolf, making the edict generate both removal and an additional body.

Thorin, Mountain-king
Thorin, Mountain-kingDirect SynergyExplicit mechanical interaction between the two cards.Synergy strength 2/3 — Meaningful

After the Blade forces a sacrifice on entry, Thorin can move it without paying equip {2}; its +2 power increases the immediate damage dealt by Thorin's trigger.

Bothersome Noisemaker
Bothersome NoisemakerEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 2/3 — Meaningful

Casting the noncreature Equipment triggers Noisemaker to amass Goblins 1, so the same spell removes an opposing creature, grows or creates an Army, and leaves behind Equipment.

Wargling
WarglingEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 2/3 — Meaningful

Equipping the 2/2 Wargling makes it a 4/3, turning on its own Ferocious attack trigger and granting your team trample.

Ravening Warg
Ravening WargEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 2/3 — Meaningful

Equipping Ravening Warg makes it a 4/3 deathtouch creature, allowing it to enable its own Ferocious trigger while becoming extremely difficult to block profitably.

Bolg of the North
Bolg of the NorthDirect SynergyExplicit mechanical interaction between the two cards.Synergy strength 2/3 — Meaningful

The Blade adds 2 power to a creature before Bolg sacrifices it, increasing both Bolg's removal range and potential excess damage while leaving the Equipment available for reuse.

Dwarven Mauler
Dwarven MaulerDirect SynergyExplicit mechanical interaction between the two cards.Synergy strength 2/3 — Meaningful

The Mauler makes the Blade's equip {2} free, efficiently turning the one-drop into a 4/2 after the Equipment has already forced an opposing sacrifice.

The Chief Warg
The Chief WargEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 2/3 — Meaningful

Crude Bent Blade removes an opposing creature and then gives The Chief Warg +2/+1, turning it into a 5-power creature that enables its own Ferocious trigger.

Dáin Ironfoot
Dáin IronfootDirect SynergyExplicit mechanical interaction between the two cards.Synergy strength 2/3 — Meaningful

Crude Bent Blade supplies another equipped attacker for Dáin's trigger, and its +2 power is applied in both combat-damage steps when that attacker gains double strike.

Supper for Spiders
Supper for SpidersDirect SynergyExplicit mechanical interaction between the two cards.Synergy strength 2/3 — Meaningful

Crude Bent Blade forces an opponent to sacrifice a creature, putting that creature card into their graveyard for Supper for Spiders to return as Food later that turn.

Synergy graph

Min strength
Bolg of the North ↔ Head of the Hunt Enabler → Payoff · strength 2/3Head of the Hunt ↔ The Chief Warg Enabler → Payoff · strength 3/3Head of the Hunt ↔ Supper for Spiders Anti-Synergy · strength 3/3Dáin Ironfoot ↔ Dwarven Mauler Direct Synergy · strength 2/3Dáin Ironfoot ↔ Thorin, Mountain-king Archetype Synergy · strength 2/3Ravening Warg ↔ Head of the Hunt Direct Synergy · strength 2/3Wargling ↔ Head of the Hunt Enabler → Payoff · strength 2/3Dreaded Bat-Cloud ↔ Ravening Warg Enabler → Payoff · strength 2/3Dreaded Bat-Cloud ↔ Head of the Hunt Anti-Synergy · strength 2/3Dwarven Mauler ↔ Thorin, Mountain-king Direct Synergy · strength 2/3The Chief Warg ↔ Ravening Warg Mechanic Synergy · strength 2/3Crude Bent Blade ↔ Dreaded Bat-Cloud Enabler → Payoff · strength 3/3Crude Bent Blade ↔ Head of the Hunt Direct Synergy · strength 3/3Crude Bent Blade ↔ Thorin, Mountain-king Direct Synergy · strength 2/3Crude Bent Blade ↔ Bothersome Noisemaker Enabler → Payoff · strength 2/3Crude Bent Blade ↔ Wargling Enabler → Payoff · strength 2/3Crude Bent Blade ↔ Ravening Warg Enabler → Payoff · strength 2/3Crude Bent Blade ↔ Bolg of the North Direct Synergy · strength 2/3Crude Bent Blade ↔ Dwarven Mauler Direct Synergy · strength 2/3Crude Bent Blade ↔ The Chief Warg Enabler → Payoff · strength 2/3Crude Bent Blade ↔ Dáin Ironfoot Direct Synergy · strength 2/3Crude Bent Blade ↔ Supper for Spiders Direct Synergy · strength 2/3Crude Bent Blade (this card)
Showing 22 of 22 connections · click a card to explore its graphLine thickness = strength