Reverent Howl
Reverent Howl2 B
Instant
Choose one — • Target player draws two cards and loses 2 life. • Target creature gets +2/+2 and gains lifelink until end of turn.
common

Reverent Howl

AI draftAI-generated draft analysis — not yet human-reviewed. Treat with healthy skepticism.

Limited summary

A strong, flexible common that is either instant-speed card advantage or a substantial combat trick with lifelink. It is especially valuable in BG, where the pump mode can temporarily create a 4-power creature and enable Ferocious attacks.

Roles

Card AdvantageRole — Generates extra cards or value over time.Combat TrickRole — Instant-speed effect that swings combat math.EnablerSets up the condition its archetype's payoffs reward. Count your enablers before valuing payoffs highly.

Archetypes

Play around this

With three mana open, account for a creature receiving +2/+2 and lifelink; avoid blocks or damage-based interactions that fail if the target grows by two toughness.

Gameplay notes

Use the draw mode during the opponent's end step when possible. To enable Ferocious attack triggers, cast the pump mode during your beginning-of-combat step, before attackers are declared; casting it after attacking is too late for those triggers.

Key synergies

Wargling
WarglingEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 3/3 — Strong

Casting Reverent Howl on Wargling before combat makes it a 4/4, so its Ferocious attack trigger gives it another +1/+0 and grants your whole team trample.

The Chief Warg
The Chief WargEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 3/3 — Strong

The pump mode turns The Chief Warg from 3 power into 5 power before combat, enabling its own Ferocious trigger to draw a card when you attack.

Ravening Warg
Ravening WargEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 2/3 — Meaningful

Pumping Ravening Warg before declaring attackers makes it a 4-power creature and turns on its Ferocious trigger; deathtouch plus the temporary size also makes blocking it especially difficult.

Quarrel
QuarrelComboA specific, particularly strong two-card interaction.Synergy strength 2/3 — Meaningful

Reverent Howl adds 2 power before Quarrel and grants lifelink, so the damage Quarrel causes the creature to deal also gains you that much life.

Desolation Prowler
Desolation ProwlerDirect SynergyExplicit mechanical interaction between the two cards.Synergy strength 2/3 — Meaningful

After Desolation Prowler activates, Reverent Howl makes it a 6/6 with lifelink; connecting or trading in combat recovers the life spent and produces a large life swing.

Master's Councillors
Master's CouncillorsEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 2/3 — Meaningful

Its draw-two mode guarantees a Councillors trigger and can do so during either player's turn, allowing additional mill beyond the usual once-per-own-turn pattern.

The Master of Lake-town
The Master of Lake-townDirect SynergyExplicit mechanical interaction between the two cards.Synergy strength 2/3 — Meaningful

Its draw mode makes a player lose 2 life, so the Master also mills that player for two; targeting yourself both draws cards and advances your graveyard toward the Master's seven-card death payoff.

Bothersome Noisemaker
Bothersome NoisemakerDirect SynergyExplicit mechanical interaction between the two cards.Synergy strength 1/3 — Nice to have

Reverent Howl is a noncreature spell, so either mode triggers Bothersome Noisemaker to amass Goblins 1 while providing cards or winning combat.

Synergy graph

Min strength
Master's Councillors ↔ The Master of Lake-town Direct Synergy · strength 3/3The Master of Lake-town ↔ The Chief Warg Enabler → Payoff · strength 2/3The Chief Warg ↔ Ravening Warg Mechanic Synergy · strength 2/3Quarrel ↔ Desolation Prowler Enabler → Payoff · strength 2/3Desolation Prowler ↔ Ravening Warg Enabler → Payoff · strength 3/3Desolation Prowler ↔ Wargling Enabler → Payoff · strength 3/3Desolation Prowler ↔ The Master of Lake-town Enabler → Payoff · strength 1/3Desolation Prowler ↔ The Chief Warg Enabler → Payoff · strength 3/3Reverent Howl ↔ Wargling Enabler → Payoff · strength 3/3Reverent Howl ↔ The Chief Warg Enabler → Payoff · strength 3/3Reverent Howl ↔ Ravening Warg Enabler → Payoff · strength 2/3Reverent Howl ↔ Quarrel Combo · strength 2/3Reverent Howl ↔ Desolation Prowler Direct Synergy · strength 2/3Reverent Howl ↔ Master's Councillors Enabler → Payoff · strength 2/3Reverent Howl ↔ The Master of Lake-town Direct Synergy · strength 2/3Reverent Howl ↔ Bothersome Noisemaker Direct Synergy · strength 1/3Reverent Howl (this card)
Showing 16 of 16 connections · click a card to explore its graphLine thickness = strength