Quarrel
Quarrel1 G
Instant
Target creature you control deals damage equal to its power to target creature an opponent controls.
common

Quarrel

AI draftAI-generated draft analysis — not yet human-reviewed. Treat with healthy skepticism.

Limited summary

Quarrel is efficient but conditional green removal that turns your largest creature into a damage spell without exposing it to return damage. It is a strong common in decks with reliable high-power creatures, though opposing removal can create a two-for-one.

Roles

RemovalRole — Kills or neutralizes opposing creatures or permanents.PayoffRewards you when the archetype's condition is met — only as good as your enabler count.

Archetypes

Play around this

Against two untapped green mana and a large opposing creature, avoid exposing a key creature unnecessarily. Instant-speed removal or power reduction aimed at Quarrel's damage source can make the spell fizzle or fail to kill.

Gameplay notes

Use your largest creature as the damage source, but account for instant-speed removal, bounce, or shrinking effects that can disrupt Quarrel. Trigger Landfall or apply power boosts before casting it; because this is not a fight spell, your creature takes no damage back.

Key synergies

Attercop
AttercopComboA specific, particularly strong two-card interaction.Synergy strength 3/3 — Strong

Attercop's deathtouch means even 1 damage from Quarrel is lethal, allowing this two-mana creature to destroy almost any opposing creature without taking return damage.

Head of the Hunt
Head of the HuntDirect SynergyExplicit mechanical interaction between the two cards.Synergy strength 3/3 — Strong

Head of the Hunt supplies 4 power for Quarrel, and when Quarrel kills an opposing creature, Head exiles it and creates a 2/2 Wolf.

Gigantic Big Bear
Gigantic Big BearDirect SynergyExplicit mechanical interaction between the two cards.Synergy strength 2/3 — Meaningful

Gigantic Big Bear supplies 10 damage for Quarrel, allowing the cheap instant to kill nearly any opposing creature while the Bear usually survives.

Desolation Prowler
Desolation ProwlerEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 2/3 — Meaningful

Desolation Prowler can activate at instant speed to become 4/4 before Quarrel resolves, allowing the pair to kill a substantially larger creature for only 2 life.

Mirkwood Meditator
Mirkwood MeditatorEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 2/3 — Meaningful

Playing a land makes Mirkwood Meditator a 4/2 for the turn, turning it into an efficient four-damage source for Quarrel.

Reverent Howl
Reverent HowlComboA specific, particularly strong two-card interaction.Synergy strength 2/3 — Meaningful

Reverent Howl adds 2 power before Quarrel and grants lifelink, so the damage Quarrel causes the creature to deal also gains you that much life.

Old Fat Spider
Old Fat SpiderDirect SynergyExplicit mechanical interaction between the two cards.Synergy strength 2/3 — Meaningful

Old Fat Spider turns Quarrel into six damage of creature removal, and its 7 toughness means it can remain available as a dominant blocker after the one-sided damage effect.

Synergy graph

Min strength
Desolation Prowler ↔ Reverent Howl Direct Synergy · strength 2/3Quarrel ↔ Attercop Combo · strength 3/3Quarrel ↔ Head of the Hunt Direct Synergy · strength 3/3Quarrel ↔ Gigantic Big Bear Direct Synergy · strength 2/3Quarrel ↔ Desolation Prowler Enabler → Payoff · strength 2/3Quarrel ↔ Mirkwood Meditator Enabler → Payoff · strength 2/3Quarrel ↔ Reverent Howl Combo · strength 2/3Quarrel ↔ Old Fat Spider Direct Synergy · strength 2/3Quarrel (this card)
Showing 8 of 8 connections · click a card to explore its graphLine thickness = strength