Goblin-town Flunkies
Goblin-town Flunkies1 R
Creature — Goblin Soldier
Haste When this creature enters, amass Goblins 1. (Put a +1/+1 counter on an Army you control. It's also a Goblin. If you don't control an Army, create a 0/0 black Goblin Army creature token first.)
common1/1

Goblin-town Flunkies

AI draftAI-generated draft analysis — not yet human-reviewed. Treat with healthy skepticism.

Limited summary

A strong aggressive common that supplies two total power across two bodies when you lack an Army, or adds a counter to an existing Army while leaving behind a hasty 1/1. It is excellent glue for BR Goblins, supporting attacks, sacrifice effects, and counter payoffs.

Roles

CreatureRole — Mainly provides a body on the board.Token MakerRole — Creates token creatures or artifacts.EnablerSets up the condition its archetype's payoffs reward. Count your enablers before valuing payoffs highly.

Archetypes

Gameplay notes

If possible, cast this after The Great Goblin so the amass counter deals 2 damage. With no Army, it creates two separate 1/1 bodies; with an Army already in play, it instead concentrates the added power on that Army, which is better for attacking but more vulnerable to single-target removal.

Key synergies

The Great Goblin
The Great GoblinEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 3/3 — Strong

Amassing puts a counter on a Goblin Army, immediately triggering The Great Goblin for 2 damage. Goblin-town Flunkies and the Army are also both Goblins that can later trigger its death ability.

Goblin-town
Goblin-townEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 2/3 — Meaningful

The Flunkies cheaply create or grow a Goblin Army, ensuring Goblin-town has a legal tribal target that can later receive its two counters.

Bolg's Company
Bolg's CompanyDirect SynergyExplicit mechanical interaction between the two cards.Synergy strength 2/3 — Meaningful

Goblin-town Flunkies gives Bolg's Company another Goblin to turn on its haste and often creates a second Goblin body that can be sacrificed for {B}{R}.

Snowslope Hunter
Snowslope HunterEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 2/3 — Meaningful

When the amass trigger creates a new Army, one two-mana card supplies two creatures, letting Snowslope Hunter sacrifice the less useful body to generate an extra card without exhausting your board.

Great Ugly-Looking Goblin // Clap! Snap!
Great Ugly-Looking Goblin // Clap! Snap!Enabler → PayoffOne card sets up the condition the other rewards.Synergy strength 2/3 — Meaningful

Goblin-town Flunkies cheaply creates or grows a counter-bearing Goblin Army, which Great Ugly-Looking Goblin then grants menace; the extra Goblin body also helps diversify the BR Amass deck's threats.

The Mountain-king's Return
The Mountain-king's ReturnDirect SynergyExplicit mechanical interaction between the two cards.Synergy strength 2/3 — Meaningful

Chapter II can return Goblin-town Flunkies and retrigger its enters ability to amass Goblins 1, generating both a hasty body and additional Army power.

Roll-Roll-Roll-Roll
Roll-Roll-Roll-RollDirect SynergyExplicit mechanical interaction between the two cards.Synergy strength 2/3 — Meaningful

Blinking Goblin-town Flunkies retriggers amass Goblins 1 each turn, steadily growing an Army while returning the Flunkies in time to attack on the next turn.

The Sackville-Bagginses
The Sackville-BagginsesEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 1/3 — Nice to have

The extra Army body can be sacrificed when The Sackville-Bagginses enter, converting part of Goblin-town Flunkies into a card and a Treasure while retaining the original 1/1.

Synergy graph

Min strength
Snowslope Hunter ↔ The Great Goblin Enabler → Payoff · strength 2/3The Sackville-Bagginses ↔ Snowslope Hunter Enabler → Payoff · strength 2/3The Sackville-Bagginses ↔ Bolg's Company Direct Synergy · strength 2/3The Great Goblin ↔ The Sackville-Bagginses Enabler → Payoff · strength 2/3Great Ugly-Looking Goblin // Clap! Snap! ↔ The Great Goblin Combo · strength 3/3Roll-Roll-Roll-Roll ↔ The Sackville-Bagginses Direct Synergy · strength 3/3The Mountain-king's Return ↔ The Sackville-Bagginses Combo · strength 2/3Bolg's Company ↔ The Great Goblin Enabler → Payoff · strength 3/3Goblin-town ↔ The Great Goblin Direct Synergy · strength 3/3Goblin-town ↔ Great Ugly-Looking Goblin // Clap! Snap! Direct Synergy · strength 2/3Goblin-town Flunkies ↔ The Great Goblin Enabler → Payoff · strength 3/3Goblin-town Flunkies ↔ Goblin-town Enabler → Payoff · strength 2/3Goblin-town Flunkies ↔ Bolg's Company Direct Synergy · strength 2/3Goblin-town Flunkies ↔ Snowslope Hunter Enabler → Payoff · strength 2/3Goblin-town Flunkies ↔ Great Ugly-Looking Goblin // Clap! Snap! Enabler → Payoff · strength 2/3Goblin-town Flunkies ↔ The Mountain-king's Return Direct Synergy · strength 2/3Goblin-town Flunkies ↔ Roll-Roll-Roll-Roll Direct Synergy · strength 2/3Goblin-town Flunkies ↔ The Sackville-Bagginses Enabler → Payoff · strength 1/3Goblin-town Flunkies (this card)
Showing 18 of 18 connections · click a card to explore its graphLine thickness = strength