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Great Ugly-Looking Goblin // Clap! Snap!
AI draftAI-generated draft analysis — not yet human-reviewed. Treat with healthy skepticism.Limited summary
A strong two-for-one Adventure that first creates or grows a Goblin Army, then provides a 4/4 that gives menace to your Army and any other creatures with +1/+1 counters. It is a premium uncommon and one of the better payoffs for BR Goblins / Amass.
Roles
Archetypes
Gameplay notes
Cast Clap! Snap! early whenever possible, since it develops the battlefield without giving up access to the 4/4 later. If you already control an Army, amass adds counters to that creature rather than creating another body; decide whether concentrating power is safe against the opponent's removal before committing.
Key synergies
Clap! Snap! establishes or enlarges Bolg's Goblin Army, while Bolg adds more counters through excess damage; the creature half then gives that counter-laden Army menace.
Casting Clap! Snap! triggers Bothersome Noisemaker and then amasses Goblins 2 itself, adding three total counters to your Army. Once the creature half is cast, that counter-laden Army gains menace and becomes much harder to block profitably.
Gathering of Darkness puts +1/+1 counters on an Army, and Great Ugly-Looking Goblin gives that counter-bearing Army menace, turning the amass body into a much harder threat to block.
Misty Mountains Raider repeatedly puts +1/+1 counters on your Goblin Army, and Great Ugly-Looking Goblin gives that increasingly large Army menace, making its accumulated stats much harder to block profitably.
Clap! Snap! puts counters on a Goblin Army, triggering The Great Goblin for 2 damage, and the resulting counter-bearing Army gains menace once Great Ugly-Looking Goblin is cast. Both halves also provide Goblins whose deaths can trigger The Great Goblin's card-exile ability.
When Fearsome Goblin Pair dies, it creates or enlarges a Goblin Army with four +1/+1 counters; Great Ugly-Looking Goblin then grants that large Army menace, making the Pair's death payoff substantially harder to block.
Tidings of War creates or enlarges a Goblin Army with +1/+1 counters, and its flashback can add three more counters later; Great Ugly-Looking Goblin gives that increasingly large Army menace so its accumulated power is harder to contain.
Rhovanion Rampager can accumulate +1/+1 counters by sacrificing another creature, at which point Great Ugly-Looking Goblin gives it menace; when the Rampager dies, it amasses equal to its enlarged power, producing another large counter-bearing threat that also has menace.
Beorn's Hospitality steadily places +1/+1 counters on multiple creatures, and Great Ugly-Looking Goblin rewards that distribution by granting each of those creatures menace.
Down, Down to Goblin-town creates or grows a creature with a +1/+1 counter, which Great Ugly-Looking Goblin gives menace; Clap! Snap! can then add two more counters to the same Army.
Azog can destroy an expendable creature to amass based on its power and draw a card, creating or enlarging a counter-bearing Army that Great Ugly-Looking Goblin then grants menace.
Casting Great Ugly-Looking Goblin as a six-mana creature lets Dancing from Dark to Dawn put six +1/+1 counters on another creature you already control; once the Goblin resolves, that creature also gains menace.
Great Ugly-Looking Goblin's 4 power turns on Nasty Little Rabbit's Ferocious trigger, which repeatedly gives the Rabbit +1/+1 counters; the Goblin's static ability then gives the growing Rabbit menace.
Great Ugly-Looking Goblin supplies the 4-power creature needed for Wilderland Scrounger's Ferocious attack trigger, and every creature that receives a +1/+1 counter from that trigger gains menace from the Goblin.
Goblin-town gives a creature +1/+1 counters, allowing Great Ugly-Looking Goblin to grant that creature menace and make the large threat harder to block.
Rage creates a creature with +1/+1 counters or adds counters to an existing Army, so Great Ugly-Looking Goblin gives that enlarged threat menace and helps it convert its size into damage.
Goblin-town Flunkies cheaply creates or grows a counter-bearing Goblin Army, which Great Ugly-Looking Goblin then grants menace; the extra Goblin body also helps diversify the BR Amass deck's threats.
Along the Crooked Way can return Great Ugly-Looking Goblin from the graveyard to your hand, triggering its own amass ability and allowing the Goblin to be cast again; the resulting counter-bearing Army then receives permanent menace from the Goblin.
Meager Meal puts a +1/+1 counter on any creature, causing Great Ugly-Looking Goblin to grant that creature menace; both cards also provide later creature casts after delivering their early effects.
The creature half is a 4/4 in black, giving The Chief Warg a durable Ferocious enabler once cast; the Adventure can provide an earlier board presence while waiting to deploy it.





















