Smaug, the Great Calamity // Spew Flame
Smaug, the Great Calamity // Spew Flame5 R R // 4 R
Legendary Creature — Dragon // Sorcery — Adventure
Flying // Spew Flame deals 5 damage to target creature. (Then exile this card. You may cast the creature later from exile.)
common5/5

Smaug, the Great Calamity // Spew Flame

AI draftAI-generated draft analysis — not yet human-reviewed. Treat with healthy skepticism.

Limited summary

A premium two-for-one: Spew Flame removes nearly any creature, then Smaug becomes a large flying finisher from exile. Its high total mana investment makes it slow, but the combination of efficient removal and an eventual 5/5 flyer is bomb-level value.

Roles

RemovalRole — Kills or neutralizes opposing creatures or permanents.Card AdvantageRole — Generates extra cards or value over time.BombRole — Can win the game on its own if unanswered.

Archetypes

Gameplay notes

Cast Spew Flame first whenever there is a worthwhile target; doing so turns one card into both removal and a future threat. Because the Adventure is a sorcery, plan the turn around removing a blocker before combat. Do not rush to cast the creature from exile if holding mana for interaction is safer, since Smaug remains available there indefinitely.

Key synergies

Desolation of Smaug
Desolation of SmaugComboA specific, particularly strong two-card interaction.Synergy strength 3/3 — Strong

After casting Spew Flame, Desolation of Smaug can sweep away smaller non-Dragons and provide four mana restricted to Dragon spells, letting three lands supply the remaining mana to cast Smaug from exile. Once in play, Smaug is also immune to Desolation's damage.

Head of the Hunt
Head of the HuntDirect SynergyExplicit mechanical interaction between the two cards.Synergy strength 3/3 — Strong

Spew Flame can kill an opposing creature for Head of the Hunt to exile and convert into a 2/2 Wolf, while still leaving Smaug available to cast later.

Last Light of Durin's Day
Last Light of Durin's DayBuild-AroundOne card gets much better because the other exists.Synergy strength 2/3 — Meaningful

Smaug is a premium Dragon for Last Light to tutor directly onto the battlefield, bypassing its seven-mana creature cost. Last Light's Mountaincycling also helps ensure the red mana and land count needed when the game calls for casting Smaug normally.

The Misty Mountains Cold
The Misty Mountains ColdCurve SynergyThey complement each other in sequencing or mana curve.Synergy strength 2/3 — Meaningful

The repeated Treasure production helps bridge from casting the five-mana Adventure to paying seven mana for Smaug, while also supporting a removal-heavy deck that wants multiple flying finishers.

Glóin the Mighty // Easy Pickings
Glóin the Mighty // Easy PickingsCurve SynergyThey complement each other in sequencing or mana curve.Synergy strength 2/3 — Meaningful

Glóin's recurring {R}{R} lets five lands produce the seven mana needed to cast Smaug, accelerating the large flying finisher by two lands.

Supper for Spiders
Supper for SpidersDirect SynergyExplicit mechanical interaction between the two cards.Synergy strength 2/3 — Meaningful

Spew Flame deals enough damage to kill most opposing creatures without exiling them, setting up Supper for Spiders to return the victim as Food.

Bothersome Noisemaker
Bothersome NoisemakerEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 1/3 — Nice to have

Casting Spew Flame triggers Noisemaker to amass Goblins 1, adding board presence while the removal spell clears a blocker; Smaug remains available as a later creature spell.

Synergy graph

Min strength
Head of the Hunt ↔ Supper for Spiders Anti-Synergy · strength 3/3Desolation of Smaug ↔ Head of the Hunt Combo · strength 3/3Glóin the Mighty // Easy Pickings ↔ Bothersome Noisemaker Enabler → Payoff · strength 2/3Desolation of Smaug ↔ Supper for Spiders Combo · strength 2/3Head of the Hunt ↔ Glóin the Mighty // Easy Pickings Enabler → Payoff · strength 2/3Desolation of Smaug ↔ The Misty Mountains Cold Enabler → Payoff · strength 1/3Smaug, the Great Calamity // Spew Flame ↔ Desolation of Smaug Combo · strength 3/3Smaug, the Great Calamity // Spew Flame ↔ Head of the Hunt Direct Synergy · strength 3/3Smaug, the Great Calamity // Spew Flame ↔ Last Light of Durin's Day Build-Around · strength 2/3Smaug, the Great Calamity // Spew Flame ↔ The Misty Mountains Cold Curve Synergy · strength 2/3Smaug, the Great Calamity // Spew Flame ↔ Glóin the Mighty // Easy Pickings Curve Synergy · strength 2/3Smaug, the Great Calamity // Spew Flame ↔ Supper for Spiders Direct Synergy · strength 2/3Smaug, the Great Calamity // Spew Flame ↔ Bothersome Noisemaker Enabler → Payoff · strength 1/3Smaug, the Great Calamity // Spew Flame (this card)
Showing 13 of 13 connections · click a card to explore its graphLine thickness = strength