
Desolation of Smaug2 R R
Sorcery
Desolation of Smaug deals 3 damage to each non-Dragon creature.
Add four mana in any combination of colors. Spend this mana only to cast Dragon spells.rare
Versions



Desolation of Smaug
AI draftAI-generated draft analysis — not yet human-reviewed. Treat with healthy skepticism.Limited summary
Four-mana sweeper: 3 damage to every non-Dragon creature, then four mana that can only cast Dragons. Board wipe plus ramp in one card for Dragon decks; a clean answer to token and Army boards for everyone else.
Roles
RemovalRole — Kills or neutralizes opposing creatures or permanents.RampRole — Accelerates your mana ahead of curve.
Archetypes
Gameplay notes
It hits YOUR non-Dragons too — build or sequence around it. The Dragon mana evaporates at end of step, so have the Dragon in hand when you cast it.
Key synergies
Smaug the MagnificentCombo / InteractionA specific, particularly strong two-card interaction.Synergy strength 3/3 — Strong
Sweep the board and immediately deploy Smaug with the ritual mana — he survives (Dragon) and lands on an empty battlefield with haste.
Desert Were-WormDirect SynergyExplicit mechanical interaction between the two cards.Synergy strength 2/3 — Meaningful
The Worm is a Dragon: it survives the 3-damage sweep, and the four ritual mana can cast it a full two turns early.
Synergy graph
Min strength
Showing 2 of 2 connections · click a card to explore its graphLine thickness = strength



