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Part in Friendship
AI draftAI-generated draft analysis — not yet human-reviewed. Treat with healthy skepticism.Limited summary
Five-mana enchantment: once per turn, when a nontoken creature dies you flip into another creature — often straight onto the battlefield. It makes every trade profitable and every chump block a card.
Roles
Archetypes
Gameplay notes
The reveal keeps going until a creature appears, so creature-dense decks hit big. Cheap creatures come into play; expensive hits go to hand.
Key synergies
The Trolls sacrifice creatures at will — each activation draws cards AND triggers Part in Friendship for a fresh creature. A complete engine in two cards.
Using Azog on your own nontoken creature triggers Part in Friendship, so the creature is converted into an Army and a card while the enchantment supplies another creature from your library.
Sacrificing a nontoken creature to Allure of Power triggers Part in Friendship, replacing that creature with another creature from the library while Allure still draws two cards.
When the nontoken Pair dies, Part in Friendship finds another creature while the Pair simultaneously amasses Goblins 4, converting one death into both a sizable Army and a replacement creature.
Rampager sacrifices another creature while attacking to gain counters, and Part in Friendship immediately replaces that creature; if the enlarged Rampager later dies, it also leaves behind a large Goblin Army.
Snowslope Hunter can sacrifice a nontoken creature each turn for an impulse-draw card, while Part in Friendship replaces that sacrificed creature from the library, creating a repeatable value engine.
When Gollum is sacrificed to another effect, Part in Friendship replaces him with another creature while Gollum can subsequently return to hand, turning the sacrifice into additional board and card advantage.
Bolg's sacrifice removal now replaces the thrown creature with a new one off the top — value stacked on removal.
When Silvan Reveler dies, Part in Friendship supplies a replacement creature, and a later land entry can return the Reveler to hand so the value cycle can continue.
Wood Elves ramps your land count to improve the range of creatures Part in Friendship can put directly onto the battlefield, then leaves behind an expendable nontoken body whose death can trigger the enchantment.
Sacrificing a nontoken creature to Stir Up Trouble triggers Part in Friendship, which replaces that creature from the library while Stir destroys an opposing threat.
Sacrificing Troop of Ponies triggers Part in Friendship, and the land it puts onto the battlefield increases your land count before that trigger resolves, improving the chance that the revealed creature enters the battlefield.
When another nontoken creature dies, both cards trigger; by resolving the Bee's scry first, you can put an undesirable creature from the top of your library on the bottom before Part in Friendship begins revealing.
Bolg's Company can sacrifice an expendable nontoken Goblin for mana, while Part in Friendship replaces that Goblin with another creature, converting the sacrifice into both acceleration and board value.
If Desolation kills one of your nontoken creatures, Part in Friendship immediately finds a replacement creature and may put it directly onto the newly cleared battlefield.
Sacrificing a nontoken creature to their enters ability triggers Part in Friendship, so the sacrifice produces a card, a Treasure, and a replacement creature.
















