
Wood Elves
AI draftAI-generated draft analysis — not yet human-reviewed. Treat with healthy skepticism.Limited summary
Three-mana 1/1 that fetches a Forest directly onto the battlefield — fixing, a Landfall trigger, and a body in one common. Unexciting stats, but exactly the infrastructure the GU deck runs on.
Roles
Archetypes
Gameplay notes
The Forest enters untapped — it effectively costs two mana on curve. Also the cleanest way for non-green decks to splash a green bomb... if they can cast this.
Key synergies
Gone Fishing can blink Wood Elves and a land, causing Wood Elves to fetch another Forest while the blinked land also reenters; this generates two Landfall triggers and an additional mana source.
Each Saga chapter can blink Wood Elves, repeatedly retriggering its enters ability to ramp a Forest onto the battlefield and generate another Landfall trigger.
Wood Elves puts a Forest directly onto the battlefield — an extra Landfall trigger stapled to a body.
Wood Elves both ramps an extra Forest into play and remains on the battlefield to reduce Keepers' cost by one, potentially enabling Keepers as early as turn four.
Casting Wood Elves puts three counters on an existing creature, then its enters ability puts a Forest directly onto the battlefield to create a Bear, generating both halves of Dancing's value from one cheap creature.
Elrond's activated ability can blink Wood Elves, retriggering its enters ability to fetch another Forest, ramp, and generate another Landfall trigger.
The Forest fetched by Wood Elves permanently increases Mirkwood Pathmaker's power and toughness while accelerating toward additional land drops.
Wood Elves ramps naturally into Galion on the following turn, and Galion can later turn Wood Elves' otherwise marginal 1/1 body into a 4/4 attacker.
Once chapter II grants the Saga Landfall, Wood Elves immediately puts a Forest onto the battlefield to create an Elf token; Wood Elves and that token also benefit from the later Elf-wide chapters.
Chapter II can return Wood Elves directly to the battlefield, retriggering its Forest search for another ramp step and Landfall trigger.
The fetched Forest is an extra Landfall trigger — a counter on your best creature stapled to a chump blocker.
Wood Elves entering temporarily raises Weavemaster's power, and its Forest-search effect advances the GU landfall plan while leaving an additional Elf in play for tribal payoffs.
Returning Wood Elves to your hand lets you recast it for another Forest, while The Eagles Are Coming! also compensates for the tempo spent rebuying it by creating a 4/4 flying token.
Wood Elves ramps your land count to improve the range of creatures Part in Friendship can put directly onto the battlefield, then leaves behind an expendable nontoken body whose death can trigger the enchantment.
Wood Elves puts a Forest directly onto the battlefield, triggering Mirkwood Meditator while adding another Elf body and advancing your mana.
Returning Wood Elves grows Mirkwood Nurturer to 4/3, and recasting Wood Elves finds another Forest directly onto the battlefield for additional ramp and Landfall value.
Wood Elves puts a Forest directly onto the battlefield to trigger Thranduil immediately, and it is itself an Elf that receives the anthem. This produces multiple bodies while advancing mana and Landfall.
Wood Elves both satisfies the requirement to control another Elf and puts a Forest directly onto the battlefield, immediately triggering the Company's counter ability.
Wood Elves puts a Forest directly onto the battlefield, immediately triggering Attercop's Landfall and making it a larger deathtouch attacker or blocker for the turn.
Wood Elves supplies an extra land entering the battlefield, giving Boughside Wanderers +2/+2 while also ramping toward the six-mana Elf.
Wood Elves is an Elf that can be beheld when Elven Passage is sacrificed, allowing the basic land found by the Passage to enter untapped while both cards advance the landfall plan.
Radagast reduces Wood Elves to just {G} and gives it flash, letting its Forest ramp and Landfall trigger be deployed cheaply and at instant speed.
Both put lands onto the battlefield as a bonus — stacking cheap Landfall triggers the whole deck feeds on.
After providing its Forest, Wood Elves is a low-value 1/1 body that meets Eagle's Rescue's power-1 recursion condition, giving the Aura a reliable graveyard target and turning the Elf into a relevant 3/3 flyer.
If Old Thrush places a basic land on top of your library, casting Wood Elves afterward shuffles the library and can lose that guaranteed next draw, so the enters abilities must be sequenced carefully.
























