The Eagles Are Coming!
The Eagles Are Coming!1 W
Instant
Kicker 2 W W (You may pay an additional 2 W W as you cast this spell.) Choose target creature you own. If this spell was kicked, instead choose any number of target creatures you own. Return each chosen creature to your hand. At the beginning of the next upkeep, create a 4/4 white Bird Soldier creature token with flying for each creature returned to your hand this way.
rare

Versions

The Eagles Are Coming! — Base #12
Base #12
The Eagles Are Coming! — #205
#205

The Eagles Are Coming!

AI draftAI-generated draft analysis — not yet human-reviewed. Treat with healthy skepticism.

Limited summary

Two-mana instant that saves a creature from removal or a bad block by bouncing it — and kicked for 5 total mana it bounces your whole team and refunds each as a 4/4 flying Bird. The kicked mode is a game-ending blowout against sweepers or in a stalled board.

Roles

Combat TrickRole — Instant-speed effect that swings combat math.Token MakerRole — Creates token creatures or artifacts.FinisherRole — Closes out the game once you're ahead or the board stalls.

Archetypes

Play around this

White + 2 open: removal can be dodged by bouncing the target. Late game with 5 open, a 'bad' chump-block setup may be converting into a flock of 4/4 fliers.

Gameplay notes

Returning creatures with enter-the-battlefield abilities rebuys those triggers. The Birds arrive at the NEXT upkeep — you are down a board until then, so don't cast it into open aggression.

Key synergies

Bard, King of Dale
Bard, King of DaleDirect SynergyExplicit mechanical interaction between the two cards.Synergy strength 3/3 — Strong

Bard doubles token creation, so a kicked Eagles produces twice as many 4/4 fliers — usually lethal.

The Lord of the Eagles
The Lord of the EaglesDirect SynergyExplicit mechanical interaction between the two cards.Synergy strength 3/3 — Strong

Kicked Eagles makes 4/4 fliers — each one discounts the Lord by 4, often letting him land the very next turn for two or three mana.

Iron Hills Blacksmith
Iron Hills BlacksmithDirect SynergyExplicit mechanical interaction between the two cards.Synergy strength 2/3 — Meaningful

Bouncing the Blacksmith rebuys its Axe-making trigger, and each bounced body comes back as a 4/4 flier when kicked.

Gandalf, Spark Starter
Gandalf, Spark StarterDirect SynergyExplicit mechanical interaction between the two cards.Synergy strength 2/3 — Meaningful

Returning Gandalf to hand converts one card into repeated 3-damage enter-the-battlefield triggers.

Synergy graph

Min strength
The Eagles Are Coming! ↔ Bard, King of Dale Direct Synergy · strength 3/3The Eagles Are Coming! ↔ The Lord of the Eagles Direct Synergy · strength 3/3The Eagles Are Coming! ↔ Iron Hills Blacksmith Direct Synergy · strength 2/3The Eagles Are Coming! ↔ Gandalf, Spark Starter Direct Synergy · strength 2/3The Eagles Are Coming! (this card)
Showing 4 of 4 connections · click a card to explore its graphLine thickness = strength