
Burn, Burn, Tree and Fern
AI draftAI-generated draft analysis — not yet human-reviewed. Treat with healthy skepticism.Limited summary
Four-mana Saga: 6 damage to a creature, then artifact destruction, then two turns of ritual mana. Slow but high-value removal that answers both a big creature and an Equipment while refunding mana later.
Roles
Archetypes
Gameplay notes
The damage is chapter I — you get it immediately. Chapters III/IV mana can help you double-spell on those turns; plan your curve around them.
Key synergies
With Head of the Hunt on the battlefield, Burn, Burn, Tree and Fern's first chapter exiles the opposing creature it would kill and creates a 2/2 Wolf, turning the Saga's removal into both an answer and a creature.
Its chapters can repeatedly exile and return Burn, Burn, Tree and Fern, resetting its lore counters and retriggering the 6-damage first chapter. With careful trigger ordering, you can also collect later chapters before each reset.
A Saga that survives all four chapters is the set's longest-lived story count — it keeps Thorin's ward online for four turns while its removal chapters protect the board he's warding.
The Saga counts toward achieving Bifur's enduring story, and its creature and artifact removal helps preserve the board of artifacts, legendaries, and Sagas needed to reach that threshold.
After chapter I kills an opposing creature, Supper for Spiders can immediately return that card under your control as a Food, converting the Saga's removal into an additional resource.
Elrond can exile and return the Saga, resetting its lore counters and triggering chapter I again for another 6 damage while preventing the Saga from being permanently sacrificed to its final chapter.
Casting the Saga triggers Bothersome Noisemaker to amass Goblins 1, adding a threat while the Saga clears a blocker and later supplies red mana.
The Saga counts toward Dáin's enduring story, which permanently enables his attack tax, while chapter I removes a major threat that could pressure Dáin before that defense is online.
Gone Fishing can blink the Saga before its final sacrifice, returning it with no lore counters and immediately retriggering chapter I for another 6 damage.
Casting this four-mana noncreature spell triggers Uncover the Moon-Letters to draw four cards before discarding two, while the Saga's removal helps buy time for that card-selection engine.
As a Saga, Burn, Burn, Tree and Fern helps establish Fíli's enduring story, permanently turning on his team-wide +1/+1 bonus; its removal also clears the way for the resulting Dwarf board.
After the Saga has delivered one or more removal chapters, Mirkwood Nurturer can return it to your hand for replay, giving the Nurturer a +1/+1 counter and letting the Saga deal another 6 damage.
The Saga contributes toward Bombur's enduring story and remains on the battlefield through four chapters, helping unlock Bombur's ability to untap normally while its removal protects the storied board.
As a noncreature spell, the Saga triggers Gandalf to grow for the turn and deal 1 damage to each opponent, while its removal chapter helps Gandalf attack safely.
Burn, Burn, Tree and Fern counts toward Balin's enduring story, enabling his Dwarf-triggered hand refreshes to also damage each opponent; the Saga's removal helps preserve the required board.
The Saga contributes toward Óin's enduring story, permanently upgrading him with extra power and haste, and its removal creates safer opportunities for the upgraded Óin to attack.
The Saga helps achieve Ori's enduring story, permanently making him a 4/3 with vigilance, while its first chapter removes creatures that could profitably block him.
















