Smaug, Wicked Worm
Smaug, Wicked Worm3 B R
Legendary Creature — Dragon
Flying When Smaug enters, create X tapped Treasure tokens, where X is the number of artifacts your opponents control. Whenever you cast a spell, if mana from a Treasure was spent to cast it, you draw a card and lose 1 life.
rare5/5

Versions

Smaug, Wicked Worm — Base #164
Base #164
Smaug, Wicked Worm — #245
#245
Smaug, Wicked Worm — #281
#281

Smaug, Wicked Worm

AI draftAI-generated draft analysis — not yet human-reviewed. Treat with healthy skepticism.

Limited summary

A five-mana 5/5 flyer is already an excellent Limited threat, and Smaug can become a card-advantage engine when supported by Treasure producers. Its enter-the-battlefield ability is matchup-dependent, but the baseline and high ceiling make it a bomb.

Roles

BombRole — Can win the game on its own if unanswered.EvasionRole — Hard to block — flying, menace, unblockable, and similar.Card AdvantageRole — Generates extra cards or value over time.Enabler + PayoffWorks as both an enabler and a payoff for its archetype.

Archetypes

Gameplay notes

Do not rely on the enter-the-battlefield ability, since some opponents will control no artifacts. Treasures created by Smaug enter tapped, so they cannot fuel its draw trigger until a later turn; when possible, preserve existing untapped Treasures so your first post-Smaug spell immediately replaces itself.

Key synergies

Desolation of Smaug
Desolation of SmaugComboA specific, particularly strong two-card interaction.Synergy strength 3/3 — Strong

Desolation can clear away nearly every non-Dragon creature while leaving Smaug alive, and its four restricted mana can combine with one additional mana to cast Smaug immediately after the sweeper.

Orcrist, Goblin-cleaver
Orcrist, Goblin-cleaverEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 2/3 — Meaningful

Orcrist can produce several Treasures from one hit, supplying repeated Treasure mana for Smaug's ability to turn spells cast with that mana into cards.

Smaug the Magnificent
Smaug the MagnificentDirect SynergyExplicit mechanical interaction between the two cards.Synergy strength 2/3 — Meaningful

Wicked Worm can create several Treasures at once, sharply increasing Smaug the Magnificent's attack damage; those Treasures also enable Wicked Worm's card-draw trigger when spent.

The Sackville-Bagginses
The Sackville-BagginsesComboA specific, particularly strong two-card interaction.Synergy strength 2/3 — Meaningful

The Sackville-Bagginses can create a Treasure before Smaug arrives, and every Treasure sacrificed for mana afterward both triggers Smaug to draw a card and triggers the Sackville-Bagginses to drain the opponent.

The Misty Mountains Cold
The Misty Mountains ColdEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 2/3 — Meaningful

The Saga steadily supplies Treasures that turn later spells into cantrips through Smaug, while both cards contribute powerful flying Dragons to a Treasure-focused game plan.

Dori, Bearer of Friends
Dori, Bearer of FriendsCurve SynergyThey complement each other in sequencing or mana curve.Synergy strength 2/3 — Meaningful

Dori provides a solid turn-three body and a Treasure that can help cast Smaug ahead of schedule; spending that Treasure on Smaug also draws a card from Smaug's trigger.

Last Light of Durin's Day
Last Light of Durin's DayBuild-AroundOne card gets much better because the other exists.Synergy strength 2/3 — Meaningful

Last Light can search for Smaug and put the five-mana Dragon directly onto the battlefield, guaranteeing a sizable flying payoff while also triggering Smaug's Treasure-producing enters ability.

Roll-Roll-Roll-Roll
Roll-Roll-Roll-RollBuild-AroundOne card gets much better because the other exists.Synergy strength 2/3 — Meaningful

When opponents control artifacts, blinking Smaug repeatedly recreates tapped Treasures, which can then fund spells and trigger Smaug's card-draw ability.

The Master of Lake-town
The Master of Lake-townDirect SynergyExplicit mechanical interaction between the two cards.Synergy strength 2/3 — Meaningful

Each spell cast using Treasure mana makes you lose 1 life, so the Master mills you for one as well, repeatedly filling your graveyard toward its death-trigger threshold while Smaug supplies cards.

Synergy graph

Min strength
The Sackville-Bagginses ↔ The Misty Mountains Cold Direct Synergy · strength 2/3Desolation of Smaug ↔ Smaug the Magnificent Combo · strength 3/3The Misty Mountains Cold ↔ Smaug the Magnificent Direct Synergy · strength 3/3The Sackville-Bagginses ↔ Smaug the Magnificent Direct Synergy · strength 2/3Smaug the Magnificent ↔ Dori, Bearer of Friends Curve Synergy · strength 2/3Last Light of Durin's Day ↔ Smaug the Magnificent Build-Around · strength 3/3Orcrist, Goblin-cleaver ↔ Smaug the Magnificent Direct Synergy · strength 2/3Desolation of Smaug ↔ Roll-Roll-Roll-Roll Direct Synergy · strength 2/3Last Light of Durin's Day ↔ Roll-Roll-Roll-Roll Enabler → Payoff · strength 3/3Roll-Roll-Roll-Roll ↔ Dori, Bearer of Friends Direct Synergy · strength 2/3Desolation of Smaug ↔ The Misty Mountains Cold Enabler → Payoff · strength 1/3Roll-Roll-Roll-Roll ↔ The Sackville-Bagginses Direct Synergy · strength 3/3The Misty Mountains Cold ↔ Dori, Bearer of Friends Direct Synergy · strength 2/3The Misty Mountains Cold ↔ Orcrist, Goblin-cleaver Enabler → Payoff · strength 2/3The Master of Lake-town ↔ The Sackville-Bagginses Direct Synergy · strength 3/3The Sackville-Bagginses ↔ Orcrist, Goblin-cleaver Enabler → Payoff · strength 2/3The Sackville-Bagginses ↔ Dori, Bearer of Friends Enabler → Payoff · strength 1/3Smaug, Wicked Worm ↔ Desolation of Smaug Combo · strength 3/3Smaug, Wicked Worm ↔ Orcrist, Goblin-cleaver Enabler → Payoff · strength 2/3Smaug, Wicked Worm ↔ Smaug the Magnificent Direct Synergy · strength 2/3Smaug, Wicked Worm ↔ The Sackville-Bagginses Combo · strength 2/3Smaug, Wicked Worm ↔ The Misty Mountains Cold Enabler → Payoff · strength 2/3Smaug, Wicked Worm ↔ Dori, Bearer of Friends Curve Synergy · strength 2/3Smaug, Wicked Worm ↔ Last Light of Durin's Day Build-Around · strength 2/3Smaug, Wicked Worm ↔ Roll-Roll-Roll-Roll Build-Around · strength 2/3Smaug, Wicked Worm ↔ The Master of Lake-town Direct Synergy · strength 2/3Smaug, Wicked Worm (this card)
Showing 26 of 26 connections · click a card to explore its graphLine thickness = strength