
Vow to Erebor
AI draftAI-generated draft analysis — not yet human-reviewed. Treat with healthy skepticism.Limited summary
A solid combat trick that can ambush attackers by untapping a creature, while Dwarf decks gain substantial tempo by moving an Equipment at instant speed without paying its equip cost. It is at its best in RW Dwarves and considerably more replaceable elsewhere.
Roles
Archetypes
Play around this
When the opponent has {1}{W} available, account for +2/+2 and a tapped creature unexpectedly untapping to block. In a Dwarf deck, also consider the additional stats and abilities of any Equipment they can move onto the target.
Gameplay notes
Use the untap clause to attack while preserving a surprise blocker, or to ambush an attacker with a creature that already attacked. When moving Equipment, wait until after blocks when possible so the opponent cannot adjust their blocks, unless you need to attach it before a trigger such as Dáin Ironfoot's resolves.
Key synergies
The Blacksmith supplies both a Dwarf target and an Axe to attach. Its double strike doubles the offensive impact of Vow's +2/+2 and any power granted by the attached Equipment.
Because the Mauler is a Dwarf, Vow both untaps it and gives it +2/+2 while attaching any Equipment to it at instant speed, producing a powerful combat trick that bypasses normal equip timing.
Because the Shortsword creates a Dwarf and begins attached to it, Vow can untap that creature, give it +2/+2, and move the Equipment to it or another Dwarf during combat without paying the equip cost.
Vow can attach the Mattock to a Dwarf during combat without paying its expensive equip {3}, adding another +2/+2 and ward {1} on top of the trick's pump.
Moving Orcrist onto an attacking Dwarf at instant speed bypasses equip {3}, adds +2/+2 and trample after blocks are chosen, and can help the creature connect to generate Treasures.
With Dáin attacking, Vow can attach an Equipment to another attacking Dwarf in response to Dáin's trigger; when that trigger resolves, the newly equipped attacker gains double strike.
Before an enduring story is active, Vow can untap Bombur after he attacks or becomes tapped, letting the 5/3 participate again unexpectedly. Because Bombur is a Dwarf, Vow can also move an Equipment onto him for free.
When used on a Dwarf, Vow to Erebor can attach My Precious at instant speed without paying its equip cost or 2 life, protecting the Dwarf with hexproof while the untap and pump improve combat.
Because Dáin's Company is a Dwarf, Vow untaps and pumps it while also moving an Equipment onto it for free. This can produce a large surprise lifelink swing, and the Company's selection helps supply the Equipment.
Vow can move a counter-loaded Sting onto an attacking or blocking Dwarf at instant speed without paying equip {3}, while untapping and pumping that creature for a major combat swing.









