Sound the Trumpets
Sound the Trumpets1 U U
Instant
Counter target spell. If that spell's mana value was 2 or less, recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.)
uncommon

Sound the Trumpets

AI draftAI-generated draft analysis — not yet human-reviewed. Treat with healthy skepticism.

Limited summary

Three-mana counterspell that recruits when it counters something cheap. Counter magic is usually weak in Limited, but getting a body plus a loot back turns the card into acceptable tempo.

Roles

CounterspellRole — Answers spells while they're on the stack.

Archetypes

Play around this

Blue + UU open: cheap spells (mana value 2 or less) not only get countered, they gift the opponent a recruit.

Gameplay notes

Best against decks full of cheap interaction and tricks. Don't hold up three mana every turn in an aggressive matchup — take it out against pure creature decks.

Key synergies

Bard, King of Dale
Bard, King of DaleComboA specific, particularly strong two-card interaction.Synergy strength 3/3 — Strong

Bard replaces Sound the Trumpets' recruit draw with drawing two cards while recruit still discards only one, and he doubles the Human Soldier token if a nonland card is discarded.

Uncover the Moon-Letters
Uncover the Moon-LettersBuild-AroundOne card gets much better because the other exists.Synergy strength 3/3 — Strong

Casting Sound the Trumpets triggers Uncover to draw three and discard two, and successfully countering a cheap spell adds the recruit loot and potentially a Human token, turning the counterspell into a major card-selection and board-development play.

The Queen of Dale
The Queen of DaleComboA specific, particularly strong two-card interaction.Synergy strength 3/3 — Strong

When Sound the Trumpets counters an opponent's first noncreature spell of the turn with mana value 2 or less, that spell also triggers the Queen, producing two separate recruit triggers from the same exchange.

Belladonna Took
Belladonna TookEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 2/3 — Meaningful

The recruit's Soldier token arrives at instant speed on the opponent's turn — a fresh turn for Belladonna's once-per-turn ladder, so the same token stream pays out extra life, cards, and counters.

Bard the Bowman
Bard the BowmanEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 2/3 — Meaningful

The recruit's loot draw is a non-draw-step draw, so it often makes your second card of the turn — Bard converts the counterspell into a +1/+1 counter and lifelink on top of the tempo.

Bard's Company
Bard's CompanyEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 2/3 — Meaningful

The Soldier created by Sound the Trumpets is a Human that receives Bard's Company's anthem, turning the counterspell's incidental 1/1 into a 2/2 and strengthening the WU go-wide plan.

Master's Councillors
Master's CouncillorsEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 2/3 — Meaningful

Sound the Trumpets' recruit draw can be your second card of the turn, triggering Master's Councillors to mill three while the resulting token adds another Human to the board.

Ravenhill Flock
Ravenhill FlockDirect SynergyExplicit mechanical interaction between the two cards.Synergy strength 2/3 — Meaningful

The card drawn while recruiting puts a +1/+1 counter on Ravenhill Flock, so Sound the Trumpets advances a flying threat in addition to countering a spell.

Lakeshore Apothecary
Lakeshore ApothecaryEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 2/3 — Meaningful

When Sound the Trumpets recruits during your turn, its draw is normally your second card after the draw step, so it puts a +1/+1 counter on Lakeshore Apothecary while also countering a spell and potentially creating a Human.

Wizard's Staff
Wizard's StaffDirect SynergyExplicit mechanical interaction between the two cards.Synergy strength 1/3 — Nice to have

Casting Sound the Trumpets triggers the equipped creature's prowess, and Wizard's Staff doubles that triggered ability, producing a total +2/+2 combat boost from the counterspell.

Great Gilded Boat
Great Gilded BoatArchetype SynergyBoth play complementary roles in the same Limited archetype.Synergy strength 1/3 — Nice to have

The Human Soldier made by Sound the Trumpets contributes toward crewing Great Gilded Boat, while both cards provide recruit triggers that build the same Human go-wide shell.

Bothersome Noisemaker
Bothersome NoisemakerDirect SynergyExplicit mechanical interaction between the two cards.Synergy strength 1/3 — Nice to have

Sound the Trumpets is a noncreature spell, so casting it makes Bothersome Noisemaker amass Goblins 1 before the counterspell potentially recruits another token.

Plunder the Trollshaws
Plunder the TrollshawsDirect SynergyExplicit mechanical interaction between the two cards.Synergy strength 1/3 — Nice to have

Recruit can discard Plunder the Trollshaws as the nonland card needed to create a Soldier, after which Plunder remains usable from the graveyard and draws two cards through flashback.

Moment of Glory
Moment of GloryDirect SynergyExplicit mechanical interaction between the two cards.Synergy strength 1/3 — Nice to have

Moment of Glory is a productive nonland card to discard to recruit, creating the Soldier token while preserving the spell for its flashback mode and eventual team-wide counter bonus.

Synergy graph

Min strength
Ravenhill Flock ↔ Bard's Company Enabler → Payoff · strength 3/3Ravenhill Flock ↔ Wizard's Staff Combo · strength 3/3Ravenhill Flock ↔ Bard, King of Dale Enabler → Payoff · strength 2/3Master's Councillors ↔ Bard's Company Enabler → Payoff · strength 3/3Master's Councillors ↔ Wizard's Staff Combo · strength 3/3Master's Councillors ↔ Uncover the Moon-Letters Build-Around · strength 3/3Master's Councillors ↔ Lakeshore Apothecary Mechanic Synergy · strength 2/3Master's Councillors ↔ Bard the Bowman Mechanic Synergy · strength 2/3Master's Councillors ↔ Great Gilded Boat Enabler → Payoff · strength 2/3Master's Councillors ↔ Bard, King of Dale Build-Around · strength 2/3Belladonna Took ↔ Bard's Company Enabler → Payoff · strength 3/3Belladonna Took ↔ Wizard's Staff Combo · strength 3/3Belladonna Took ↔ The Queen of Dale Enabler → Payoff · strength 3/3Belladonna Took ↔ Bard, King of Dale Combo · strength 3/3Bard's Company ↔ The Queen of Dale Enabler → Payoff · strength 3/3Bard's Company ↔ Bard, King of Dale Combo · strength 3/3Wizard's Staff ↔ Bard's Company Direct Synergy · strength 3/3Moment of Glory ↔ Bard's Company Archetype Synergy · strength 2/3Plunder the Trollshaws ↔ Ravenhill Flock Direct Synergy · strength 2/3Plunder the Trollshaws ↔ Master's Councillors Enabler → Payoff · strength 2/3Plunder the Trollshaws ↔ Bard the Bowman Enabler → Payoff · strength 2/3The Queen of Dale ↔ Ravenhill Flock Enabler → Payoff · strength 2/3The Queen of Dale ↔ Master's Councillors Enabler → Payoff · strength 2/3The Queen of Dale ↔ Wizard's Staff Combo · strength 3/3The Queen of Dale ↔ Lakeshore Apothecary Enabler → Payoff · strength 2/3The Queen of Dale ↔ Bard the Bowman Enabler → Payoff · strength 3/3Uncover the Moon-Letters ↔ Ravenhill Flock Direct Synergy · strength 3/3Uncover the Moon-Letters ↔ Bard, King of Dale Combo · strength 3/3Bothersome Noisemaker ↔ Wizard's Staff Combo · strength 3/3Bothersome Noisemaker ↔ Moment of Glory Direct Synergy · strength 2/3Bothersome Noisemaker ↔ Plunder the Trollshaws Enabler → Payoff · strength 2/3Bothersome Noisemaker ↔ Uncover the Moon-Letters Mechanic Synergy · strength 2/3Lakeshore Apothecary ↔ Bard's Company Enabler → Payoff · strength 3/3Lakeshore Apothecary ↔ Wizard's Staff Direct Synergy · strength 3/3Lakeshore Apothecary ↔ Great Gilded Boat Enabler → Payoff · strength 2/3Bard the Bowman ↔ Ravenhill Flock Mechanic Synergy · strength 2/3Bard the Bowman ↔ Belladonna Took Enabler → Payoff · strength 2/3Bard the Bowman ↔ Bard's Company Enabler → Payoff · strength 3/3Bard the Bowman ↔ Wizard's Staff Combo · strength 3/3Bard the Bowman ↔ Uncover the Moon-Letters Enabler → Payoff · strength 2/3Bard the Bowman ↔ Lakeshore Apothecary Mechanic Synergy · strength 2/3Bard the Bowman ↔ Great Gilded Boat Enabler → Payoff · strength 2/3Bard the Bowman ↔ Bard, King of Dale Direct Synergy · strength 2/3Great Gilded Boat ↔ Ravenhill Flock Enabler → Payoff · strength 2/3Great Gilded Boat ↔ Belladonna Took Enabler → Payoff · strength 2/3Great Gilded Boat ↔ Bard's Company Archetype Synergy · strength 2/3Great Gilded Boat ↔ Wizard's Staff Direct Synergy · strength 1/3Great Gilded Boat ↔ Bard, King of Dale Combo · strength 3/3Bard, King of Dale ↔ Plunder the Trollshaws Direct Synergy · strength 3/3Bard, King of Dale ↔ The Queen of Dale Enabler → Payoff · strength 3/3Bard, King of Dale ↔ Lakeshore Apothecary Enabler → Payoff · strength 2/3Sound the Trumpets ↔ Bard, King of Dale Combo · strength 3/3Sound the Trumpets ↔ Uncover the Moon-Letters Build-Around · strength 3/3Sound the Trumpets ↔ The Queen of Dale Combo · strength 3/3Sound the Trumpets ↔ Belladonna Took Enabler → Payoff · strength 2/3Sound the Trumpets ↔ Bard the Bowman Enabler → Payoff · strength 2/3Sound the Trumpets ↔ Bard's Company Enabler → Payoff · strength 2/3Sound the Trumpets ↔ Master's Councillors Enabler → Payoff · strength 2/3Sound the Trumpets ↔ Ravenhill Flock Direct Synergy · strength 2/3Sound the Trumpets ↔ Lakeshore Apothecary Enabler → Payoff · strength 2/3Sound the Trumpets ↔ Wizard's Staff Direct Synergy · strength 1/3Sound the Trumpets ↔ Great Gilded Boat Archetype Synergy · strength 1/3Sound the Trumpets ↔ Bothersome Noisemaker Direct Synergy · strength 1/3Sound the Trumpets ↔ Plunder the Trollshaws Direct Synergy · strength 1/3Sound the Trumpets ↔ Moment of Glory Direct Synergy · strength 1/3Sound the Trumpets (this card)
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