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The Queen of Dale
AI draftAI-generated draft analysis — not yet human-reviewed. Treat with healthy skepticism.Limited summary
Two-mana 2/1 that recruits every time an opponent casts their first noncreature spell each turn — she punishes removal and interaction by replacing themselves with a token and a loot. Opponents face an awkward choice every turn she survives.
Roles
Archetypes
Gameplay notes
She rewards you when opponents interact, making her a nightmare for spell-heavy decks. Her 2/1 body dies to almost anything, so expect her to eat cheap removal — which still triggers her once.
Key synergies
The Queen recruits on the opponent's turns too, so Belladonna's once-per-turn ladder can trigger on both players' turns.
Each recruit draws a card; on turns you also draw naturally that's the 'second card' that triggers Bard's counter-and-lifelink.
Every recruit the Queen generates makes two Soldiers and two loot draws instead of one — the engine doubles itself.
Recruit draws grow the Flock a counter at a time — including on opponents' turns when the Queen triggers.





