The Queen of Dale
The Queen of Dale1 W
Legendary Creature — Human Noble
Whenever an opponent casts their first noncreature spell each turn, you recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.)
mythic2/1

Versions

The Queen of Dale — Base #24
Base #24
The Queen of Dale — #217
#217
The Queen of Dale — #253
#253

The Queen of Dale

AI draftAI-generated draft analysis — not yet human-reviewed. Treat with healthy skepticism.

Limited summary

Two-mana 2/1 that recruits every time an opponent casts their first noncreature spell each turn — she punishes removal and interaction by replacing themselves with a token and a loot. Opponents face an awkward choice every turn she survives.

Roles

CreatureRole — Mainly provides a body on the board.Card AdvantageRole — Generates extra cards or value over time.EnablerSets up the condition its archetype's payoffs reward. Count your enablers before valuing payoffs highly.

Archetypes

Gameplay notes

She rewards you when opponents interact, making her a nightmare for spell-heavy decks. Her 2/1 body dies to almost anything, so expect her to eat cheap removal — which still triggers her once.

Key synergies

An Unexpected Party // At the Door
An Unexpected Party // At the DoorBuild-AroundOne card gets much better because the other exists.Synergy strength 3/3 — Strong

Choosing Human gives +2/+2 to the Queen and every Human Soldier token her recruit triggers create, turning her repeatable token production into a much faster clock.

Belladonna Took
Belladonna TookEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 3/3 — Strong

The Queen recruits on the opponent's turns too, so Belladonna's once-per-turn ladder can trigger on both players' turns.

Bard the Bowman
Bard the BowmanEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 3/3 — Strong

Each recruit draws a card; on turns you also draw naturally that's the 'second card' that triggers Bard's counter-and-lifelink.

Bard, King of Dale
Bard, King of DaleEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 3/3 — Strong

Every recruit the Queen generates makes two Soldiers and two loot draws instead of one — the engine doubles itself.

Wizard's Staff
Wizard's StaffComboA specific, particularly strong two-card interaction.Synergy strength 3/3 — Strong

Equipping the Queen makes her triggered ability trigger an additional time, so an opponent's first noncreature spell each turn produces two recruit resolutions instead of one.

Sound the Trumpets
Sound the TrumpetsComboA specific, particularly strong two-card interaction.Synergy strength 3/3 — Strong

When Sound the Trumpets counters an opponent's first noncreature spell of the turn with mana value 2 or less, that spell also triggers the Queen, producing two separate recruit triggers from the same exchange.

Bard's Company
Bard's CompanyEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 3/3 — Strong

The Queen is a cheap Human that enables Bard's Company's conditional flash, and her repeated Recruit triggers create Human Soldier tokens that Company upgrades with its anthem.

Ravenhill Flock
Ravenhill FlockEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 2/3 — Meaningful

Recruit draws grow the Flock a counter at a time — including on opponents' turns when the Queen triggers.

Esgaroth Garrison
Esgaroth GarrisonEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 2/3 — Meaningful

The Queen's repeated recruit tokens increase Esgaroth Garrison's power, while the Garrison adds another recruit body and another creature to the go-wide board.

Eagle's Rescue
Eagle's RescueEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 2/3 — Meaningful

The Queen can repeatedly generate 1/1 Human tokens through recruit, providing suitable bodies for Eagle's Rescue to return onto after an enchanted creature dies.

Lakeshore Apothecary
Lakeshore ApothecaryEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 2/3 — Meaningful

A Queen trigger can supply the second card drawn in a turn, putting a +1/+1 counter on the Apothecary; this can even happen during an opponent's turn if another effect draws the first card.

Master's Councillors
Master's CouncillorsEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 2/3 — Meaningful

The Queen's recruit draw can become the second card drawn in a turn, triggering the Councillors to mill three and advancing their threshold-based power bonus.

Eagle of the Great Shelf
Eagle of the Great ShelfEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 2/3 — Meaningful

The Queen can repeatedly recruit when opponents cast noncreature spells, building a wider board over time so the Eagle attacks for substantially more damage.

Lake-town Toymaker
Lake-town ToymakerEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 1/3 — Nice to have

If an opponent casts a noncreature spell before combat on your turn, the Queen's recruit draw combines with your draw-step card to enable Toymaker's +3/+0 and first-strike combat bonus.

Bilbo's Gambit
Bilbo's GambitDirect SynergyExplicit mechanical interaction between the two cards.Synergy strength 1/3 — Nice to have

Returning an opponent's first noncreature spell lets them cast it again on a later turn, potentially giving the Queen an additional recruit trigger; promising the gift ensures they cannot immediately recast it that turn.

Synergy graph

Min strength
Sound the Trumpets ↔ Belladonna Took Enabler → Payoff · strength 2/3Eagle of the Great Shelf ↔ Wizard's Staff Combo · strength 3/3Eagle of the Great Shelf ↔ Bard's Company Direct Synergy · strength 3/3Master's Councillors ↔ Wizard's Staff Combo · strength 3/3Sound the Trumpets ↔ Bard the Bowman Enabler → Payoff · strength 2/3Belladonna Took ↔ An Unexpected Party // At the Door Direct Synergy · strength 2/3Master's Councillors ↔ Bard the Bowman Mechanic Synergy · strength 2/3Ravenhill Flock ↔ Bard, King of Dale Enabler → Payoff · strength 2/3Bard the Bowman ↔ Wizard's Staff Combo · strength 3/3Bard the Bowman ↔ Bard's Company Enabler → Payoff · strength 3/3Bard the Bowman ↔ Bard, King of Dale Direct Synergy · strength 2/3Master's Councillors ↔ Bard, King of Dale Build-Around · strength 2/3Ravenhill Flock ↔ Wizard's Staff Combo · strength 3/3Sound the Trumpets ↔ Bard, King of Dale Combo · strength 3/3Sound the Trumpets ↔ Bard's Company Enabler → Payoff · strength 2/3Sound the Trumpets ↔ Master's Councillors Enabler → Payoff · strength 2/3Sound the Trumpets ↔ Ravenhill Flock Direct Synergy · strength 2/3Sound the Trumpets ↔ Wizard's Staff Direct Synergy · strength 1/3Bard's Company ↔ Bard, King of Dale Combo · strength 3/3Wizard's Staff ↔ Bard's Company Direct Synergy · strength 3/3An Unexpected Party // At the Door ↔ Bard, King of Dale Combo · strength 3/3An Unexpected Party // At the Door ↔ Eagle of the Great Shelf Enabler → Payoff · strength 2/3Belladonna Took ↔ Wizard's Staff Combo · strength 3/3Belladonna Took ↔ Bard, King of Dale Combo · strength 3/3Belladonna Took ↔ Bard's Company Enabler → Payoff · strength 3/3Eagle's Rescue ↔ Bard's Company Anti-Synergy · strength 1/3Bard the Bowman ↔ Belladonna Took Enabler → Payoff · strength 2/3Bard the Bowman ↔ Ravenhill Flock Mechanic Synergy · strength 2/3Master's Councillors ↔ Bard's Company Enabler → Payoff · strength 3/3Esgaroth Garrison ↔ Bard's Company Archetype Synergy · strength 3/3Esgaroth Garrison ↔ Bard, King of Dale Combo · strength 3/3Lakeshore Apothecary ↔ Bard's Company Enabler → Payoff · strength 3/3Lakeshore Apothecary ↔ Wizard's Staff Direct Synergy · strength 3/3Lake-town Toymaker ↔ Wizard's Staff Combo · strength 3/3Lake-town Toymaker ↔ Bard's Company Enabler → Payoff · strength 3/3Bard the Bowman ↔ Esgaroth Garrison Enabler → Payoff · strength 2/3Eagle of the Great Shelf ↔ Bard, King of Dale Build-Around · strength 2/3Bard the Bowman ↔ Lakeshore Apothecary Mechanic Synergy · strength 2/3Bard the Bowman ↔ Lake-town Toymaker Mechanic Synergy · strength 2/3Eagle of the Great Shelf ↔ Esgaroth Garrison Archetype Synergy · strength 3/3Master's Councillors ↔ Lake-town Toymaker Mechanic Synergy · strength 2/3Master's Councillors ↔ Esgaroth Garrison Enabler → Payoff · strength 2/3Ravenhill Flock ↔ Bard's Company Enabler → Payoff · strength 3/3Master's Councillors ↔ Lakeshore Apothecary Mechanic Synergy · strength 2/3Sound the Trumpets ↔ Lakeshore Apothecary Enabler → Payoff · strength 2/3An Unexpected Party // At the Door ↔ Esgaroth Garrison Enabler → Payoff · strength 2/3Bard's Company ↔ An Unexpected Party // At the Door Combo · strength 3/3Belladonna Took ↔ Esgaroth Garrison Archetype Synergy · strength 2/3Bard, King of Dale ↔ Lake-town Toymaker Enabler → Payoff · strength 2/3Bard, King of Dale ↔ Lakeshore Apothecary Enabler → Payoff · strength 2/3The Queen of Dale ↔ An Unexpected Party // At the Door Build-Around · strength 3/3The Queen of Dale ↔ Belladonna Took Enabler → Payoff · strength 3/3The Queen of Dale ↔ Bard the Bowman Enabler → Payoff · strength 3/3The Queen of Dale ↔ Bard, King of Dale Enabler → Payoff · strength 3/3The Queen of Dale ↔ Wizard's Staff Combo · strength 3/3The Queen of Dale ↔ Sound the Trumpets Combo · strength 3/3The Queen of Dale ↔ Bard's Company Enabler → Payoff · strength 3/3The Queen of Dale ↔ Ravenhill Flock Enabler → Payoff · strength 2/3The Queen of Dale ↔ Esgaroth Garrison Enabler → Payoff · strength 2/3The Queen of Dale ↔ Eagle's Rescue Enabler → Payoff · strength 2/3The Queen of Dale ↔ Lakeshore Apothecary Enabler → Payoff · strength 2/3The Queen of Dale ↔ Master's Councillors Enabler → Payoff · strength 2/3The Queen of Dale ↔ Eagle of the Great Shelf Enabler → Payoff · strength 2/3The Queen of Dale ↔ Lake-town Toymaker Enabler → Payoff · strength 1/3The Queen of Dale ↔ Bilbo's Gambit Direct Synergy · strength 1/3The Queen of Dale (this card)
Showing 65 of 65 connections · click a card to explore its graphLine thickness = strength