Ravenhill Flock
Ravenhill Flock3 U
Creature — Bird
Flying Whenever you draw a card, put a +1/+1 counter on this creature.
uncommon1/2

Ravenhill Flock

AI draftAI-generated draft analysis — not yet human-reviewed. Treat with healthy skepticism.

Limited summary

Four-mana 1/2 flier that grows a +1/+1 counter every time you draw. In a deck with recruit, loots, or draw-twos it quickly outgrows its stats and becomes the biggest thing in the sky.

Roles

CreatureRole — Mainly provides a body on the board.EvasionRole — Hard to block — flying, menace, unblockable, and similar.PayoffRewards you when the archetype's condition is met — only as good as your enabler count.

Archetypes

Gameplay notes

It counts every draw, including your natural draw step — it grows every turn no matter what. Vulnerable at 1/2 the turn it lands; expect removal before it snowballs.

Key synergies

Bard, King of Dale
Bard, King of DaleEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 2/3 — Meaningful

Bard doubles your non-first draws, so every draw spell puts twice as many counters on the Flock.

The Queen of Dale
The Queen of DaleEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 2/3 — Meaningful

Recruit draws grow the Flock a counter at a time — including on opponents' turns when the Queen triggers.

Synergy graph

Min strength
Bard, King of Dale ↔ The Queen of Dale Enabler → Payoff · strength 3/3Ravenhill Flock ↔ Bard, King of Dale Enabler → Payoff · strength 2/3Ravenhill Flock ↔ The Queen of Dale Enabler → Payoff · strength 2/3Ravenhill Flock (this card)
Showing 3 of 3 connections · click a card to explore its graphLine thickness = strength