Boughside Wanderers
Boughside Wanderers4 G G
Creature — Elf Scout
When this creature enters, look at the top four cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
common4/4

Boughside Wanderers

AI draftAI-generated draft analysis — not yet human-reviewed. Treat with healthy skepticism.

Limited summary

A strong six-drop that replaces itself with a permanent from the top four cards and attacks as a 6/6 whenever Landfall triggers. It is an excellent GU payoff and a solid value-heavy Ferocious enabler in BG.

Roles

CreatureRole — Mainly provides a body on the board.Card AdvantageRole — Generates extra cards or value over time.Enabler + PayoffWorks as both an enabler and a payoff for its archetype.

Archetypes

Gameplay notes

Build with a high permanent count so the enters ability hits consistently. Once Wanderers is in play, save fetch lands or extra-land effects until combat can exploit the temporary pump; remember that playing a land before casting it usually means missing that turn's Landfall trigger.

Key synergies

Thranduil's Company
Thranduil's CompanyEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 3/3 — Strong

Thranduil's Company permits an additional land each turn while you control another Elf, and Boughside Wanderers supplies that Elf while receiving +2/+2 from each extra land drop.

Roll-Roll-Roll-Roll
Roll-Roll-Roll-RollComboA specific, particularly strong two-card interaction.Synergy strength 3/3 — Strong

Blinking Boughside Wanderers repeatedly retriggers its top-four permanent selection, while blinking a land instead can trigger its +2/+2 landfall ability.

Through the Forest Gate
Through the Forest GateDirect SynergyExplicit mechanical interaction between the two cards.Synergy strength 3/3 — Strong

Each land found by Through the Forest Gate gives Boughside Wanderers +2/+2, so one casting can make it overwhelmingly large for the turn.

Silvan Reveler
Silvan RevelerEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 2/3 — Meaningful

Discarding a land to Silvan Reveler's enters ability puts it directly onto the battlefield, immediately triggering Boughside Wanderers while converting the discarded land into tempo.

Elven Passage
Elven PassageDirect SynergyExplicit mechanical interaction between the two cards.Synergy strength 2/3 — Meaningful

Elven Passage can be held as a timed Landfall trigger, and Boughside Wanderers can be beheld as an Elf so the fetched basic untaps, preserving mana while giving Wanderers +2/+2.

Wizard's Staff
Wizard's StaffComboA specific, particularly strong two-card interaction.Synergy strength 2/3 — Meaningful

Equipping Wizard's Staff makes each Landfall ability trigger twice, so every land gives Boughside Wanderers +4/+4 instead of +2/+2 for the turn.

Radagast of Rhosgobel
Radagast of RhosgobelDirect SynergyExplicit mechanical interaction between the two cards.Synergy strength 2/3 — Meaningful

Radagast reduces Boughside Wanderers from six mana to four and grants flash, letting you add a 4/4 blocker while immediately receiving its permanent-card selection.

Wood Elves
Wood ElvesEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 2/3 — Meaningful

Wood Elves supplies an extra land entering the battlefield, giving Boughside Wanderers +2/+2 while also ramping toward the six-mana Elf.

Elven Raft-Steerer
Elven Raft-SteererMechanic SynergyBoth care about the same set mechanic.Synergy strength 2/3 — Meaningful

Each land gives Boughside Wanderers +2/+2 while the Raft-Steerer removes a blocker, pairing a large temporary threat with the tempo needed to push it through.

Lake-town Mariners // Gone Fishing
Lake-town Mariners // Gone FishingDirect SynergyExplicit mechanical interaction between the two cards.Synergy strength 2/3 — Meaningful

Blinking Boughside Wanderers retriggers its enters ability, while blinking a land alongside it also gives the Wanderers +2/+2 from landfall; blinking two lands instead provides +4/+4 at instant speed.

Elrond, Moon-Reader
Elrond, Moon-ReaderDirect SynergyExplicit mechanical interaction between the two cards.Synergy strength 2/3 — Meaningful

Elrond can blink Boughside Wanderers to repeat its four-card permanent selection, converting his late-game ability into additional card advantage while also blinking another permanent.

Synergy graph

Min strength
Wood Elves ↔ Lake-town Mariners // Gone Fishing Combo · strength 3/3Wood Elves ↔ Roll-Roll-Roll-Roll Combo · strength 3/3Elven Raft-Steerer ↔ Wood Elves Enabler → Payoff · strength 3/3Elven Raft-Steerer ↔ Through the Forest Gate Direct Synergy · strength 2/3Silvan Reveler ↔ Elven Raft-Steerer Enabler → Payoff · strength 2/3Silvan Reveler ↔ Wood Elves Archetype Synergy · strength 1/3Elven Raft-Steerer ↔ Lake-town Mariners // Gone Fishing Combo · strength 3/3Elven Raft-Steerer ↔ Wizard's Staff Direct Synergy · strength 3/3Elven Raft-Steerer ↔ Roll-Roll-Roll-Roll Enabler → Payoff · strength 1/3Silvan Reveler ↔ Lake-town Mariners // Gone Fishing Combo · strength 3/3Silvan Reveler ↔ Roll-Roll-Roll-Roll Direct Synergy · strength 3/3Wood Elves ↔ Elrond, Moon-Reader Combo · strength 3/3Thranduil's Company ↔ Wizard's Staff Direct Synergy · strength 3/3Elven Passage ↔ Elven Raft-Steerer Enabler → Payoff · strength 2/3Elven Passage ↔ Thranduil's Company Enabler → Payoff · strength 3/3Thranduil's Company ↔ Wood Elves Enabler → Payoff · strength 2/3Wood Elves ↔ Elven Passage Direct Synergy · strength 2/3Wood Elves ↔ Radagast of Rhosgobel Curve Synergy · strength 2/3Elven Raft-Steerer ↔ Thranduil's Company Combo · strength 3/3Lake-town Mariners // Gone Fishing ↔ Thranduil's Company Combo · strength 3/3Silvan Reveler ↔ Elven Passage Direct Synergy · strength 2/3Silvan Reveler ↔ Thranduil's Company Enabler → Payoff · strength 3/3Silvan Reveler ↔ Wizard's Staff Build-Around · strength 2/3Roll-Roll-Roll-Roll ↔ Thranduil's Company Enabler → Payoff · strength 3/3Elrond, Moon-Reader ↔ Wizard's Staff Combo · strength 3/3Through the Forest Gate ↔ Thranduil's Company Combo · strength 3/3Boughside Wanderers ↔ Thranduil's Company Enabler → Payoff · strength 3/3Boughside Wanderers ↔ Roll-Roll-Roll-Roll Combo · strength 3/3Boughside Wanderers ↔ Through the Forest Gate Direct Synergy · strength 3/3Boughside Wanderers ↔ Silvan Reveler Enabler → Payoff · strength 2/3Boughside Wanderers ↔ Elven Passage Direct Synergy · strength 2/3Boughside Wanderers ↔ Wizard's Staff Combo · strength 2/3Boughside Wanderers ↔ Radagast of Rhosgobel Direct Synergy · strength 2/3Boughside Wanderers ↔ Wood Elves Enabler → Payoff · strength 2/3Boughside Wanderers ↔ Elven Raft-Steerer Mechanic Synergy · strength 2/3Boughside Wanderers ↔ Lake-town Mariners // Gone Fishing Direct Synergy · strength 2/3Boughside Wanderers ↔ Elrond, Moon-Reader Direct Synergy · strength 2/3Boughside Wanderers (this card)
Showing 37 of 37 connections · click a card to explore its graphLine thickness = strength