Thranduil's Company
Thranduil's Company2 G U
Creature — Elf Soldier
As long as you control another Elf, you may play an additional land on each of your turns. Landfall — Whenever a land you control enters, put two +1/+1 counters on target creature you control. It gains vigilance until end of turn.
rare3/4

Versions

Thranduil's Company — Base #168
Base #168
Thranduil's Company — #213
#213

Thranduil's Company

AI draftAI-generated draft analysis — not yet human-reviewed. Treat with healthy skepticism.

Limited summary

A premium GU rare that turns every land drop into a permanent +2/+2 boost while also enabling extra land drops when paired with another Elf. It is a must-answer engine and potential bomb, especially when you can trigger Landfall immediately after casting it.

Roles

CreatureRole — Mainly provides a body on the board.BombRole — Can win the game on its own if unanswered.Build-AroundRole — Worth warping your deckbuilding to support.Enabler + PayoffWorks as both an enabler and a payoff for its archetype.

Archetypes

Gameplay notes

When possible, cast Thranduil's Company before making your land drop so it generates counters immediately. Keep another Elf in play to unlock the additional land, and spread counters when necessary to avoid losing all your accumulated value to one removal spell.

Key synergies

Attercop
AttercopEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 3/3 — Strong

The additional land drop triggers Attercop more often, while Thranduil's Company's own Landfall ability can place two permanent counters on it; together, one land can make Attercop much larger and potentially turn on Ferocious.

Boughside Wanderers
Boughside WanderersEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 3/3 — Strong

Thranduil's Company permits an additional land each turn while you control another Elf, and Boughside Wanderers supplies that Elf while receiving +2/+2 from each extra land drop.

Hobbit Hole
Hobbit HoleEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 3/3 — Strong

Hobbit Hole supplies two Landfall triggers in one turn, allowing Thranduil's Company to distribute a total of four +1/+1 counters while also fixing the deck's colors.

Mirkwood Meditator
Mirkwood MeditatorEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 3/3 — Strong

Thranduil's Company supplies additional land drops to trigger Mirkwood Meditator and can put its two +1/+1 counters on the Meditator, making it a 6/4 when its landfall ability sets its base stats to 4/2.

Thranduil, Sindarin Liege // Silvan Rally
Thranduil, Sindarin Liege // Silvan RallyComboA specific, particularly strong two-card interaction.Synergy strength 3/3 — Strong

Thranduil is another Elf that turns on the Company's additional land play, and Silvan Rally supplies lands to use with it. Each extra land then creates an anthem-boosted Elf token and lets the Company distribute two +1/+1 counters.

Wizard's Staff
Wizard's StaffDirect SynergyExplicit mechanical interaction between the two cards.Synergy strength 3/3 — Strong

Equipping the Staff makes Thranduil's Company's Landfall ability trigger twice, so each land distributes a total of four +1/+1 counters instead of two.

Troop of Ponies
Troop of PoniesEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 3/3 — Strong

Sacrificing Troop of Ponies immediately triggers the Company's powerful Landfall ability, while the second land placed in hand can be played using the Company's additional-land permission for another trigger.

Elven Passage
Elven PassageEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 3/3 — Strong

The Company can be beheld to untap the fetched basic, while activating Passage on the turn it is played triggers the Company's Landfall ability twice for four total +1/+1 counters.

Beorn's Hospitality
Beorn's HospitalityEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 3/3 — Strong

Thranduil's Company enables an additional land each turn, giving Beorn's Hospitality extra Landfall triggers, while every land then produces Hospitality's counter alongside Company's two counters and vigilance.

Galion, Elvenking's Butler
Galion, Elvenking's ButlerDirect SynergyExplicit mechanical interaction between the two cards.Synergy strength 3/3 — Strong

Thranduil's Company can place two landfall counters on Galion, increasing the stats he copies onto another attacker. Alternatively, counters placed on Galion's target remain after its base stats become 4/4, producing a 6/6 vigilant attacker.

Elven Raft-Steerer
Elven Raft-SteererComboA specific, particularly strong two-card interaction.Synergy strength 3/3 — Strong

Elven Raft-Steerer itself satisfies the Company's requirement to control another Elf, unlocking an additional land play each turn. Every land then both triggers the Raft-Steerer's combat control and distributes two +1/+1 counters with vigilance.

Lake-town Mariners // Gone Fishing
Lake-town Mariners // Gone FishingComboA specific, particularly strong two-card interaction.Synergy strength 3/3 — Strong

Gone Fishing can blink two lands to trigger Thranduil's Company twice, distributing four +1/+1 counters at instant speed and granting vigilance to the targeted creatures.

Silvan Reveler
Silvan RevelerEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 3/3 — Strong

Silvan Reveler is the additional Elf needed to unlock the Company's extra land play, and both that land play and a land put onto the battlefield by the Reveler's loot trigger activate the Company's powerful Landfall ability.

Mirkwood Pathmaker
Mirkwood PathmakerComboA specific, particularly strong two-card interaction.Synergy strength 3/3 — Strong

Mirkwood Pathmaker is another Elf that enables Thranduil's Company's additional-land ability; each extra land then increases Pathmaker's base stats and can also place two +1/+1 counters on it through Company's Landfall trigger.

Down in the Valley
Down in the ValleyComboA specific, particularly strong two-card interaction.Synergy strength 3/3 — Strong

The Saga supplies another Elf to enable Thranduil's Company's additional land play and finds a land to use with it; each land then triggers both permanents, creating an Elf and placing two +1/+1 counters.

Woodland Weavemaster
Woodland WeavemasterDirect SynergyExplicit mechanical interaction between the two cards.Synergy strength 3/3 — Strong

The Company triggers Weavemaster when it enters, then its landfall ability can put two +1/+1 counters on Weavemaster, permanently increasing its Elf-only mana production. Its extra land plays make repeated landfall pumps easy to generate.

Roll-Roll-Roll-Roll
Roll-Roll-Roll-RollEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 3/3 — Strong

Blinking a land with each chapter repeatedly triggers Thranduil's Company, placing two +1/+1 counters on a creature and granting it vigilance.

Through the Forest Gate
Through the Forest GateComboA specific, particularly strong two-card interaction.Synergy strength 3/3 — Strong

Every land put onto the battlefield by Through the Forest Gate triggers Thranduil's Company separately, distributing two +1/+1 counters and vigilance per land.

Dancing from Dark to Dawn
Dancing from Dark to DawnMechanic SynergyBoth care about the same set mechanic.Synergy strength 3/3 — Strong

Thranduil's Company enables additional land plays while both cards reward every land entering: Dancing creates a Bear and the Company adds two counters and vigilance to a creature.

Beorn, Reluctant Host // Till and Tend
Beorn, Reluctant Host // Till and TendEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 2/3 — Meaningful

Additional-land permissions are cumulative, so Till and Tend can enable a third land drop while Thranduil's Company is active, generating another Landfall trigger for two more +1/+1 counters and vigilance.

Elvenking's Harper
Elvenking's HarperArchetype SynergyBoth play complementary roles in the same Limited archetype.Synergy strength 2/3 — Meaningful

The Harper counts as the additional Elf needed to unlock Company's extra land plays, while Company's repeated +1/+1 counters create a large creature worth making unblockable.

Mirkwood Nurturer
Mirkwood NurturerEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 2/3 — Meaningful

Nurturer can return a land after it has been used, allowing it to be replayed with Thranduil's Company's additional land permission and trigger the Company's powerful Landfall ability.

Wood Elves
Wood ElvesEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 2/3 — Meaningful

Wood Elves both satisfies the requirement to control another Elf and puts a Forest directly onto the battlefield, immediately triggering the Company's counter ability.

Nasty Little Rabbit
Nasty Little RabbitBuild-AroundOne card gets much better because the other exists.Synergy strength 2/3 — Meaningful

Its landfall trigger can place two counters on the Rabbit at a time; two triggers make the Rabbit large enough to satisfy its own Ferocious condition and continue growing without another enabler.

Old Thrush
Old ThrushEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 1/3 — Nice to have

Old Thrush ensures a land is available on the following turn, helping Company use its additional land play and trigger its powerful Landfall ability.

Synergy graph

Min strength
Beorn's Hospitality ↔ Wizard's Staff Combo · strength 2/3Beorn's Hospitality ↔ Galion, Elvenking's Butler Direct Synergy · strength 2/3Beorn's Hospitality ↔ Silvan Reveler Enabler → Payoff · strength 2/3Beorn's Hospitality ↔ Down in the Valley Archetype Synergy · strength 2/3Wood Elves ↔ Lake-town Mariners // Gone Fishing Combo · strength 3/3Wood Elves ↔ Roll-Roll-Roll-Roll Combo · strength 3/3Wood Elves ↔ Mirkwood Pathmaker Enabler → Payoff · strength 2/3Wood Elves ↔ Galion, Elvenking's Butler Curve Synergy · strength 2/3Wood Elves ↔ Down in the Valley Enabler → Payoff · strength 2/3Beorn's Hospitality ↔ Roll-Roll-Roll-Roll Enabler → Payoff · strength 2/3Elven Raft-Steerer ↔ Wood Elves Enabler → Payoff · strength 3/3Elven Raft-Steerer ↔ Through the Forest Gate Direct Synergy · strength 2/3Beorn's Hospitality ↔ Through the Forest Gate Direct Synergy · strength 2/3Down in the Valley ↔ Silvan Reveler Archetype Synergy · strength 2/3Elven Raft-Steerer ↔ Down in the Valley Enabler → Payoff · strength 2/3Beorn's Hospitality ↔ Wood Elves Enabler → Payoff · strength 2/3Silvan Reveler ↔ Elven Raft-Steerer Enabler → Payoff · strength 2/3Silvan Reveler ↔ Wood Elves Archetype Synergy · strength 1/3Elven Raft-Steerer ↔ Lake-town Mariners // Gone Fishing Combo · strength 3/3Elven Raft-Steerer ↔ Wizard's Staff Direct Synergy · strength 3/3Elven Raft-Steerer ↔ Roll-Roll-Roll-Roll Enabler → Payoff · strength 1/3Elven Raft-Steerer ↔ Beorn's Hospitality Mechanic Synergy · strength 2/3Galion, Elvenking's Butler ↔ Down in the Valley Enabler → Payoff · strength 2/3Silvan Reveler ↔ Lake-town Mariners // Gone Fishing Combo · strength 3/3Silvan Reveler ↔ Roll-Roll-Roll-Roll Direct Synergy · strength 3/3Silvan Reveler ↔ Mirkwood Pathmaker Enabler → Payoff · strength 2/3Lake-town Mariners // Gone Fishing ↔ Beorn's Hospitality Enabler → Payoff · strength 3/3Down in the Valley ↔ Roll-Roll-Roll-Roll Direct Synergy · strength 2/3Down in the Valley ↔ Lake-town Mariners // Gone Fishing Combo · strength 2/3Down in the Valley ↔ Mirkwood Pathmaker Archetype Synergy · strength 2/3Down in the Valley ↔ Through the Forest Gate Combo · strength 3/3Nasty Little Rabbit ↔ Dancing from Dark to Dawn Build-Around · strength 2/3Woodland Weavemaster ↔ Down in the Valley Combo · strength 3/3Woodland Weavemaster ↔ Wood Elves Enabler → Payoff · strength 2/3Dancing from Dark to Dawn ↔ Wood Elves Combo · strength 3/3Dancing from Dark to Dawn ↔ Silvan Reveler Enabler → Payoff · strength 3/3Dancing from Dark to Dawn ↔ Roll-Roll-Roll-Roll Direct Synergy · strength 2/3Beorn's Hospitality ↔ Dancing from Dark to Dawn Mechanic Synergy · strength 3/3Beorn's Hospitality ↔ Nasty Little Rabbit Enabler → Payoff · strength 2/3Elven Raft-Steerer ↔ Woodland Weavemaster Combo · strength 3/3Elven Raft-Steerer ↔ Dancing from Dark to Dawn Mechanic Synergy · strength 2/3Galion, Elvenking's Butler ↔ Nasty Little Rabbit Enabler → Payoff · strength 3/3Galion, Elvenking's Butler ↔ Woodland Weavemaster Direct Synergy · strength 3/3Galion, Elvenking's Butler ↔ Dancing from Dark to Dawn Direct Synergy · strength 2/3Lake-town Mariners // Gone Fishing ↔ Dancing from Dark to Dawn Combo · strength 3/3Mirkwood Pathmaker ↔ Nasty Little Rabbit Enabler → Payoff · strength 2/3Mirkwood Pathmaker ↔ Woodland Weavemaster Direct Synergy · strength 2/3Attercop ↔ Troop of Ponies Enabler → Payoff · strength 2/3Attercop ↔ Beorn's Hospitality Mechanic Synergy · strength 2/3Beorn, Reluctant Host // Till and Tend ↔ Beorn's Hospitality Enabler → Payoff · strength 3/3Beorn, Reluctant Host // Till and Tend ↔ Elven Raft-Steerer Enabler → Payoff · strength 2/3Boughside Wanderers ↔ Silvan Reveler Enabler → Payoff · strength 2/3Boughside Wanderers ↔ Elven Passage Direct Synergy · strength 2/3Boughside Wanderers ↔ Wizard's Staff Combo · strength 2/3Elvenking's Harper ↔ Woodland Weavemaster Direct Synergy · strength 2/3Hobbit Hole ↔ Beorn's Hospitality Enabler → Payoff · strength 3/3Hobbit Hole ↔ Thranduil, Sindarin Liege // Silvan Rally Enabler → Payoff · strength 3/3Hobbit Hole ↔ Attercop Enabler → Payoff · strength 2/3Mirkwood Meditator ↔ Elven Passage Direct Synergy · strength 2/3Mirkwood Meditator ↔ Wood Elves Enabler → Payoff · strength 2/3Mirkwood Meditator ↔ Beorn, Reluctant Host // Till and Tend Enabler → Payoff · strength 2/3Mirkwood Nurturer ↔ Wood Elves Direct Synergy · strength 2/3Mirkwood Nurturer ↔ Silvan Reveler Direct Synergy · strength 2/3Mirkwood Nurturer ↔ Old Thrush Direct Synergy · strength 1/3Thranduil, Sindarin Liege // Silvan Rally ↔ Elven Passage Direct Synergy · strength 3/3Thranduil, Sindarin Liege // Silvan Rally ↔ Wood Elves Direct Synergy · strength 2/3Thranduil, Sindarin Liege // Silvan Rally ↔ Down in the Valley Mechanic Synergy · strength 2/3Elven Passage ↔ Beorn's Hospitality Enabler → Payoff · strength 2/3Elven Passage ↔ Elven Raft-Steerer Enabler → Payoff · strength 2/3Troop of Ponies ↔ Beorn's Hospitality Enabler → Payoff · strength 2/3Beorn's Hospitality ↔ Thranduil, Sindarin Liege // Silvan Rally Enabler → Payoff · strength 2/3Beorn's Hospitality ↔ Mirkwood Pathmaker Direct Synergy · strength 2/3Beorn's Hospitality ↔ Old Thrush Enabler → Payoff · strength 1/3Wood Elves ↔ Attercop Enabler → Payoff · strength 2/3Wood Elves ↔ Boughside Wanderers Enabler → Payoff · strength 2/3Wood Elves ↔ Elven Passage Direct Synergy · strength 2/3Wood Elves ↔ Old Thrush Anti-Synergy · strength 1/3Elven Raft-Steerer ↔ Troop of Ponies Enabler → Payoff · strength 3/3Elven Raft-Steerer ↔ Boughside Wanderers Mechanic Synergy · strength 2/3Galion, Elvenking's Butler ↔ Elvenking's Harper Combo · strength 2/3Elven Raft-Steerer ↔ Hobbit Hole Direct Synergy · strength 2/3Elven Raft-Steerer ↔ Mirkwood Meditator Mechanic Synergy · strength 2/3Galion, Elvenking's Butler ↔ Thranduil, Sindarin Liege // Silvan Rally Direct Synergy · strength 3/3Elven Raft-Steerer ↔ Attercop Mechanic Synergy · strength 1/3Elven Raft-Steerer ↔ Thranduil, Sindarin Liege // Silvan Rally Enabler → Payoff · strength 3/3Elven Raft-Steerer ↔ Mirkwood Nurturer Enabler → Payoff · strength 1/3Lake-town Mariners // Gone Fishing ↔ Thranduil, Sindarin Liege // Silvan Rally Combo · strength 3/3Lake-town Mariners // Gone Fishing ↔ Boughside Wanderers Direct Synergy · strength 2/3Nasty Little Rabbit ↔ Beorn, Reluctant Host // Till and Tend Enabler → Payoff · strength 2/3Mirkwood Pathmaker ↔ Beorn, Reluctant Host // Till and Tend Enabler → Payoff · strength 2/3Silvan Reveler ↔ Elven Passage Direct Synergy · strength 2/3Mirkwood Pathmaker ↔ Thranduil, Sindarin Liege // Silvan Rally Archetype Synergy · strength 2/3Mirkwood Pathmaker ↔ Through the Forest Gate Enabler → Payoff · strength 2/3Nasty Little Rabbit ↔ Mirkwood Meditator Enabler → Payoff · strength 1/3Silvan Reveler ↔ Old Thrush Combo · strength 3/3Mirkwood Pathmaker ↔ Troop of Ponies Enabler → Payoff · strength 2/3Silvan Reveler ↔ Mirkwood Meditator Enabler → Payoff · strength 2/3Mirkwood Pathmaker ↔ Old Thrush Enabler → Payoff · strength 1/3Silvan Reveler ↔ Thranduil, Sindarin Liege // Silvan Rally Enabler → Payoff · strength 3/3Silvan Reveler ↔ Wizard's Staff Build-Around · strength 2/3Silvan Reveler ↔ Attercop Enabler → Payoff · strength 2/3Woodland Weavemaster ↔ Thranduil, Sindarin Liege // Silvan Rally Combo · strength 3/3Woodland Weavemaster ↔ Dancing from Dark to Dawn Build-Around · strength 3/3Down in the Valley ↔ Dancing from Dark to Dawn Mechanic Synergy · strength 2/3Down in the Valley ↔ Troop of Ponies Enabler → Payoff · strength 2/3Roll-Roll-Roll-Roll ↔ Thranduil, Sindarin Liege // Silvan Rally Enabler → Payoff · strength 3/3Down in the Valley ↔ Elven Passage Direct Synergy · strength 2/3Roll-Roll-Roll-Roll ↔ Boughside Wanderers Combo · strength 3/3Roll-Roll-Roll-Roll ↔ Attercop Enabler → Payoff · strength 1/3Woodland Weavemaster ↔ Wizard's Staff Combo · strength 3/3Down in the Valley ↔ Mirkwood Nurturer Direct Synergy · strength 2/3Down in the Valley ↔ Beorn, Reluctant Host // Till and Tend Enabler → Payoff · strength 2/3Down in the Valley ↔ Hobbit Hole Enabler → Payoff · strength 2/3Roll-Roll-Roll-Roll ↔ Mirkwood Meditator Enabler → Payoff · strength 1/3Dancing from Dark to Dawn ↔ Beorn, Reluctant Host // Till and Tend Combo · strength 3/3Dancing from Dark to Dawn ↔ Elven Passage Direct Synergy · strength 2/3Dancing from Dark to Dawn ↔ Hobbit Hole Direct Synergy · strength 2/3Through the Forest Gate ↔ Boughside Wanderers Direct Synergy · strength 3/3Dancing from Dark to Dawn ↔ Thranduil, Sindarin Liege // Silvan Rally Mechanic Synergy · strength 3/3Dancing from Dark to Dawn ↔ Troop of Ponies Combo · strength 3/3Through the Forest Gate ↔ Thranduil, Sindarin Liege // Silvan Rally Combo · strength 3/3Dancing from Dark to Dawn ↔ Mirkwood Nurturer Enabler → Payoff · strength 2/3Through the Forest Gate ↔ Dancing from Dark to Dawn Combo · strength 3/3Through the Forest Gate ↔ Attercop Direct Synergy · strength 2/3Thranduil's Company ↔ Attercop Enabler → Payoff · strength 3/3Thranduil's Company ↔ Boughside Wanderers Enabler → Payoff · strength 3/3Thranduil's Company ↔ Hobbit Hole Enabler → Payoff · strength 3/3Thranduil's Company ↔ Mirkwood Meditator Enabler → Payoff · strength 3/3Thranduil's Company ↔ Thranduil, Sindarin Liege // Silvan Rally Combo · strength 3/3Thranduil's Company ↔ Wizard's Staff Direct Synergy · strength 3/3Thranduil's Company ↔ Troop of Ponies Enabler → Payoff · strength 3/3Thranduil's Company ↔ Elven Passage Enabler → Payoff · strength 3/3Thranduil's Company ↔ Beorn's Hospitality Enabler → Payoff · strength 3/3Thranduil's Company ↔ Galion, Elvenking's Butler Direct Synergy · strength 3/3Thranduil's Company ↔ Elven Raft-Steerer Combo · strength 3/3Thranduil's Company ↔ Lake-town Mariners // Gone Fishing Combo · strength 3/3Thranduil's Company ↔ Silvan Reveler Enabler → Payoff · strength 3/3Thranduil's Company ↔ Mirkwood Pathmaker Combo · strength 3/3Thranduil's Company ↔ Down in the Valley Combo · strength 3/3Thranduil's Company ↔ Woodland Weavemaster Direct Synergy · strength 3/3Thranduil's Company ↔ Roll-Roll-Roll-Roll Enabler → Payoff · strength 3/3Thranduil's Company ↔ Through the Forest Gate Combo · strength 3/3Thranduil's Company ↔ Dancing from Dark to Dawn Mechanic Synergy · strength 3/3Thranduil's Company ↔ Beorn, Reluctant Host // Till and Tend Enabler → Payoff · strength 2/3Thranduil's Company ↔ Elvenking's Harper Archetype Synergy · strength 2/3Thranduil's Company ↔ Mirkwood Nurturer Enabler → Payoff · strength 2/3Thranduil's Company ↔ Wood Elves Enabler → Payoff · strength 2/3Thranduil's Company ↔ Nasty Little Rabbit Build-Around · strength 2/3Thranduil's Company ↔ Old Thrush Enabler → Payoff · strength 1/3Thranduil's Company (this card)
Showing 149 of 149 connections · click a card to explore its graphLine thickness = strength