Landfall — Whenever a land you control enters, choose one —
• Tap target creature an opponent controls.
• Untap target creature you control.
uncommon3/2
Elven Raft-Steerer
AI draftAI-generated draft analysis — not yet human-reviewed. Treat with healthy skepticism.
Limited summary
Three-mana 3/2 that taps a blocker or untaps your creature every time a land enters — the premier common-tier Landfall engine. With extra land drops it controls combat every single turn.
Roles
CreatureRole — Mainly provides a body on the board.PayoffRewards you when the archetype's condition is met — only as good as your enabler count.
Hold a land in hand so you can trigger it exactly when combat math matters. Tapping a blocker pre-combat or untapping a surprise blocker are both real modes.
Key synergies
Wood ElvesEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 3/3 — Strong
Wood Elves puts a Forest directly onto the battlefield — an extra Landfall trigger stapled to a body.
Roads Go Ever, Ever OnEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 2/3 — Meaningful
The banked Plains from chapters II and III guarantee a land drop — and a Landfall tap/untap trigger — on each of the next two turns, exactly when you want to keep attacks flowing into chapter IV.
Through the Forest GateDirect SynergyExplicit mechanical interaction between the two cards.Synergy strength 2/3 — Meaningful
Putting several lands into play at once fires the Raft-Steerer for each one — a one-card combat blowout.
Down in the ValleyEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 2/3 — Meaningful
The Saga finds a land and later makes your land drops produce Elves — every land is doing double duty with the Raft-Steerer out.
Silvan RevelerEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 2/3 — Meaningful
The Reveler's land-into-play loot is an extra Raft-Steerer trigger, and its recursion keeps bodies flowing for the tempo plan.
Synergy graph
Min strength
Showing 7 of 7 connections · click a card to explore its graphLine thickness = strength