Elven Raft-Steerer
Elven Raft-Steerer2 U
Creature — Elf Pilot
Landfall — Whenever a land you control enters, choose one — • Tap target creature an opponent controls. • Untap target creature you control.
uncommon3/2

Elven Raft-Steerer

AI draftAI-generated draft analysis — not yet human-reviewed. Treat with healthy skepticism.

Limited summary

Three-mana 3/2 that taps a blocker or untaps your creature every time a land enters — the premier common-tier Landfall engine. With extra land drops it controls combat every single turn.

Roles

CreatureRole — Mainly provides a body on the board.PayoffRewards you when the archetype's condition is met — only as good as your enabler count.

Archetypes

Gameplay notes

Hold a land in hand so you can trigger it exactly when combat math matters. Tapping a blocker pre-combat or untapping a surprise blocker are both real modes.

Key synergies

Wood Elves
Wood ElvesEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 3/3 — Strong

Wood Elves puts a Forest directly onto the battlefield — an extra Landfall trigger stapled to a body.

Lake-town Mariners // Gone Fishing
Lake-town Mariners // Gone FishingComboA specific, particularly strong two-card interaction.Synergy strength 3/3 — Strong

Gone Fishing can blink two lands at instant speed, generating two Raft-Steerer triggers during combat to tap multiple blockers or untap attackers, while also returning those lands untapped.

Wizard's Staff
Wizard's StaffDirect SynergyExplicit mechanical interaction between the two cards.Synergy strength 3/3 — Strong

Equipping the Raft-Steerer makes every landfall ability trigger an additional time, letting each land tap or untap two creatures or provide two separately chosen effects.

Woodland Weavemaster
Woodland WeavemasterComboA specific, particularly strong two-card interaction.Synergy strength 3/3 — Strong

A landfall trigger can untap Woodland Weavemaster after it produces mana, allowing a second activation in the same turn. Elven Raft-Steerer also triggers the Weavemaster's Elf ability when it enters, temporarily increasing how much mana that activation produces.

Troop of Ponies
Troop of PoniesEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 3/3 — Strong

Sacrificing Troop of Ponies puts a basic land directly onto the battlefield for an immediate Landfall trigger and puts another into your hand to guarantee a follow-up trigger.

Thranduil's Company
Thranduil's CompanyComboA specific, particularly strong two-card interaction.Synergy strength 3/3 — Strong

Elven Raft-Steerer itself satisfies the Company's requirement to control another Elf, unlocking an additional land play each turn. Every land then both triggers the Raft-Steerer's combat control and distributes two +1/+1 counters with vigilance.

Thranduil, Sindarin Liege // Silvan Rally
Thranduil, Sindarin Liege // Silvan RallyEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 3/3 — Strong

Silvan Rally supplies up to two lands for future Landfall triggers, while Thranduil turns those land drops into Elf tokens as the Raft-Steerer taps blockers to clear attacks for the growing army.

Roads Go Ever, Ever On
Roads Go Ever, Ever OnEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 2/3 — Meaningful

The banked Plains from chapters II and III guarantee a land drop — and a Landfall tap/untap trigger — on each of the next two turns, exactly when you want to keep attacks flowing into chapter IV.

Through the Forest Gate
Through the Forest GateDirect SynergyExplicit mechanical interaction between the two cards.Synergy strength 2/3 — Meaningful

Putting several lands into play at once fires the Raft-Steerer for each one — a one-card combat blowout.

Down in the Valley
Down in the ValleyEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 2/3 — Meaningful

The Saga finds a land and later makes your land drops produce Elves — every land is doing double duty with the Raft-Steerer out.

Silvan Reveler
Silvan RevelerEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 2/3 — Meaningful

The Reveler's land-into-play loot is an extra Raft-Steerer trigger, and its recursion keeps bodies flowing for the tempo plan.

Beorn's Hospitality
Beorn's HospitalityMechanic SynergyBoth care about the same set mechanic.Synergy strength 2/3 — Meaningful

Each land both grows one of your creatures and lets the Raft-Steerer tap a blocker, converting land drops into larger, harder-to-block attacks.

Dancing from Dark to Dawn
Dancing from Dark to DawnMechanic SynergyBoth care about the same set mechanic.Synergy strength 2/3 — Meaningful

Each land drop creates a Bear while also letting Elven Raft-Steerer tap an opposing blocker, immediately helping the growing token army attack through resistance.

Beorn, Reluctant Host // Till and Tend
Beorn, Reluctant Host // Till and TendEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 2/3 — Meaningful

Till and Tend creates an extra Landfall trigger, allowing the Raft-Steerer to tap another blocker for a tempo attack or untap a creature for defense.

Elven Passage
Elven PassageEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 2/3 — Meaningful

The Raft-Steerer can be beheld to make the fetched land immediately usable, and the two Landfall triggers can tap two blockers, untap two creatures, or split the modes for a large tempo swing.

Boughside Wanderers
Boughside WanderersMechanic SynergyBoth care about the same set mechanic.Synergy strength 2/3 — Meaningful

Each land gives Boughside Wanderers +2/+2 while the Raft-Steerer removes a blocker, pairing a large temporary threat with the tempo needed to push it through.

Hobbit Hole
Hobbit HoleDirect SynergyExplicit mechanical interaction between the two cards.Synergy strength 2/3 — Meaningful

Playing Hobbit Hole triggers Landfall once, and sacrificing it to fetch a basic puts another land onto the battlefield for a second trigger, enabling two tap or untap effects from one land slot.

Mirkwood Meditator
Mirkwood MeditatorMechanic SynergyBoth care about the same set mechanic.Synergy strength 2/3 — Meaningful

A land drop can make the Meditator a 4/2 while the Raft-Steerer taps its intended blocker, converting their shared Landfall trigger into an effective tempo attack.

Roll-Roll-Roll-Roll
Roll-Roll-Roll-RollEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 1/3 — Nice to have

Each chapter can blink one of your lands to generate another landfall trigger; although the land returns at end step, the untap mode can ready an attacker to block on the opponent's turn.

Thrór's Map
Thrór's MapEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 1/3 — Nice to have

Thrór's Map searches up a basic land to secure a future landfall trigger, while its loot ability can help turn excess cards into additional land drops later.

Attercop
AttercopMechanic SynergyBoth care about the same set mechanic.Synergy strength 1/3 — Nice to have

Landfall enlarges Attercop while simultaneously letting the Raft-Steerer tap a blocker, making it easier for the temporarily pumped deathtouch attacker to connect or force an unfavorable block.

Mirkwood Nurturer
Mirkwood NurturerEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 1/3 — Nice to have

Mirkwood Nurturer can return a land you control to your hand, allowing it to be replayed for another Raft-Steerer Landfall trigger while the Nurturer receives its +1/+1 counter.

Synergy graph

Min strength
Roads Go Ever, Ever On ↔ Beorn's Hospitality Enabler → Payoff · strength 2/3Beorn's Hospitality ↔ Wizard's Staff Combo · strength 2/3Beorn's Hospitality ↔ Silvan Reveler Enabler → Payoff · strength 2/3Beorn's Hospitality ↔ Down in the Valley Archetype Synergy · strength 2/3Wood Elves ↔ Lake-town Mariners // Gone Fishing Combo · strength 3/3Wood Elves ↔ Roll-Roll-Roll-Roll Combo · strength 3/3Wood Elves ↔ Down in the Valley Enabler → Payoff · strength 2/3Beorn's Hospitality ↔ Roll-Roll-Roll-Roll Enabler → Payoff · strength 2/3Beorn's Hospitality ↔ Through the Forest Gate Direct Synergy · strength 2/3Down in the Valley ↔ Silvan Reveler Archetype Synergy · strength 2/3Beorn's Hospitality ↔ Wood Elves Enabler → Payoff · strength 2/3Silvan Reveler ↔ Wood Elves Archetype Synergy · strength 1/3Silvan Reveler ↔ Lake-town Mariners // Gone Fishing Combo · strength 3/3Silvan Reveler ↔ Roll-Roll-Roll-Roll Direct Synergy · strength 3/3Lake-town Mariners // Gone Fishing ↔ Beorn's Hospitality Enabler → Payoff · strength 3/3Down in the Valley ↔ Roll-Roll-Roll-Roll Direct Synergy · strength 2/3Down in the Valley ↔ Lake-town Mariners // Gone Fishing Combo · strength 2/3Down in the Valley ↔ Through the Forest Gate Combo · strength 3/3Woodland Weavemaster ↔ Down in the Valley Combo · strength 3/3Woodland Weavemaster ↔ Wood Elves Enabler → Payoff · strength 2/3Dancing from Dark to Dawn ↔ Wood Elves Combo · strength 3/3Dancing from Dark to Dawn ↔ Silvan Reveler Enabler → Payoff · strength 3/3Dancing from Dark to Dawn ↔ Roll-Roll-Roll-Roll Direct Synergy · strength 2/3Beorn's Hospitality ↔ Dancing from Dark to Dawn Mechanic Synergy · strength 3/3Beorn's Hospitality ↔ Thrór's Map Enabler → Payoff · strength 1/3Lake-town Mariners // Gone Fishing ↔ Dancing from Dark to Dawn Combo · strength 3/3Attercop ↔ Troop of Ponies Enabler → Payoff · strength 2/3Attercop ↔ Thranduil's Company Enabler → Payoff · strength 3/3Attercop ↔ Beorn's Hospitality Mechanic Synergy · strength 2/3Beorn, Reluctant Host // Till and Tend ↔ Beorn's Hospitality Enabler → Payoff · strength 3/3Beorn, Reluctant Host // Till and Tend ↔ Thranduil's Company Enabler → Payoff · strength 2/3Boughside Wanderers ↔ Thranduil's Company Enabler → Payoff · strength 3/3Boughside Wanderers ↔ Silvan Reveler Enabler → Payoff · strength 2/3Boughside Wanderers ↔ Elven Passage Direct Synergy · strength 2/3Boughside Wanderers ↔ Wizard's Staff Combo · strength 2/3Hobbit Hole ↔ Beorn's Hospitality Enabler → Payoff · strength 3/3Hobbit Hole ↔ Thranduil's Company Enabler → Payoff · strength 3/3Hobbit Hole ↔ Thranduil, Sindarin Liege // Silvan Rally Enabler → Payoff · strength 3/3Hobbit Hole ↔ Attercop Enabler → Payoff · strength 2/3Mirkwood Meditator ↔ Thranduil's Company Enabler → Payoff · strength 3/3Mirkwood Meditator ↔ Elven Passage Direct Synergy · strength 2/3Mirkwood Meditator ↔ Wood Elves Enabler → Payoff · strength 2/3Mirkwood Meditator ↔ Beorn, Reluctant Host // Till and Tend Enabler → Payoff · strength 2/3Mirkwood Nurturer ↔ Wood Elves Direct Synergy · strength 2/3Mirkwood Nurturer ↔ Silvan Reveler Direct Synergy · strength 2/3Mirkwood Nurturer ↔ Thranduil's Company Enabler → Payoff · strength 2/3Thranduil, Sindarin Liege // Silvan Rally ↔ Elven Passage Direct Synergy · strength 3/3Thranduil, Sindarin Liege // Silvan Rally ↔ Thranduil's Company Combo · strength 3/3Thranduil, Sindarin Liege // Silvan Rally ↔ Wood Elves Direct Synergy · strength 2/3Thranduil, Sindarin Liege // Silvan Rally ↔ Down in the Valley Mechanic Synergy · strength 2/3Elven Passage ↔ Beorn's Hospitality Enabler → Payoff · strength 2/3Thranduil's Company ↔ Wizard's Staff Direct Synergy · strength 3/3Troop of Ponies ↔ Thranduil's Company Enabler → Payoff · strength 3/3Elven Passage ↔ Thranduil's Company Enabler → Payoff · strength 3/3Thranduil's Company ↔ Wood Elves Enabler → Payoff · strength 2/3Troop of Ponies ↔ Beorn's Hospitality Enabler → Payoff · strength 2/3Beorn's Hospitality ↔ Thranduil's Company Enabler → Payoff · strength 3/3Beorn's Hospitality ↔ Thranduil, Sindarin Liege // Silvan Rally Enabler → Payoff · strength 2/3Wood Elves ↔ Attercop Enabler → Payoff · strength 2/3Wood Elves ↔ Boughside Wanderers Enabler → Payoff · strength 2/3Wood Elves ↔ Elven Passage Direct Synergy · strength 2/3Lake-town Mariners // Gone Fishing ↔ Thranduil, Sindarin Liege // Silvan Rally Combo · strength 3/3Lake-town Mariners // Gone Fishing ↔ Thranduil's Company Combo · strength 3/3Lake-town Mariners // Gone Fishing ↔ Boughside Wanderers Direct Synergy · strength 2/3Silvan Reveler ↔ Elven Passage Direct Synergy · strength 2/3Silvan Reveler ↔ Thranduil's Company Enabler → Payoff · strength 3/3Silvan Reveler ↔ Mirkwood Meditator Enabler → Payoff · strength 2/3Silvan Reveler ↔ Thranduil, Sindarin Liege // Silvan Rally Enabler → Payoff · strength 3/3Silvan Reveler ↔ Wizard's Staff Build-Around · strength 2/3Silvan Reveler ↔ Attercop Enabler → Payoff · strength 2/3Woodland Weavemaster ↔ Thranduil, Sindarin Liege // Silvan Rally Combo · strength 3/3Woodland Weavemaster ↔ Dancing from Dark to Dawn Build-Around · strength 3/3Down in the Valley ↔ Thranduil's Company Combo · strength 3/3Woodland Weavemaster ↔ Thranduil's Company Direct Synergy · strength 3/3Down in the Valley ↔ Dancing from Dark to Dawn Mechanic Synergy · strength 2/3Down in the Valley ↔ Troop of Ponies Enabler → Payoff · strength 2/3Roll-Roll-Roll-Roll ↔ Thranduil, Sindarin Liege // Silvan Rally Enabler → Payoff · strength 3/3Down in the Valley ↔ Elven Passage Direct Synergy · strength 2/3Roll-Roll-Roll-Roll ↔ Boughside Wanderers Combo · strength 3/3Roll-Roll-Roll-Roll ↔ Attercop Enabler → Payoff · strength 1/3Woodland Weavemaster ↔ Wizard's Staff Combo · strength 3/3Roll-Roll-Roll-Roll ↔ Thranduil's Company Enabler → Payoff · strength 3/3Down in the Valley ↔ Mirkwood Nurturer Direct Synergy · strength 2/3Down in the Valley ↔ Beorn, Reluctant Host // Till and Tend Enabler → Payoff · strength 2/3Down in the Valley ↔ Hobbit Hole Enabler → Payoff · strength 2/3Roll-Roll-Roll-Roll ↔ Mirkwood Meditator Enabler → Payoff · strength 1/3Dancing from Dark to Dawn ↔ Beorn, Reluctant Host // Till and Tend Combo · strength 3/3Dancing from Dark to Dawn ↔ Elven Passage Direct Synergy · strength 2/3Dancing from Dark to Dawn ↔ Hobbit Hole Direct Synergy · strength 2/3Through the Forest Gate ↔ Boughside Wanderers Direct Synergy · strength 3/3Dancing from Dark to Dawn ↔ Thranduil, Sindarin Liege // Silvan Rally Mechanic Synergy · strength 3/3Through the Forest Gate ↔ Thranduil's Company Combo · strength 3/3Dancing from Dark to Dawn ↔ Troop of Ponies Combo · strength 3/3Through the Forest Gate ↔ Thranduil, Sindarin Liege // Silvan Rally Combo · strength 3/3Dancing from Dark to Dawn ↔ Mirkwood Nurturer Enabler → Payoff · strength 2/3Dancing from Dark to Dawn ↔ Thranduil's Company Mechanic Synergy · strength 3/3Through the Forest Gate ↔ Dancing from Dark to Dawn Combo · strength 3/3Through the Forest Gate ↔ Attercop Direct Synergy · strength 2/3Elven Raft-Steerer ↔ Wood Elves Enabler → Payoff · strength 3/3Elven Raft-Steerer ↔ Lake-town Mariners // Gone Fishing Combo · strength 3/3Elven Raft-Steerer ↔ Wizard's Staff Direct Synergy · strength 3/3Elven Raft-Steerer ↔ Woodland Weavemaster Combo · strength 3/3Elven Raft-Steerer ↔ Troop of Ponies Enabler → Payoff · strength 3/3Elven Raft-Steerer ↔ Thranduil's Company Combo · strength 3/3Elven Raft-Steerer ↔ Thranduil, Sindarin Liege // Silvan Rally Enabler → Payoff · strength 3/3Elven Raft-Steerer ↔ Roads Go Ever, Ever On Enabler → Payoff · strength 2/3Elven Raft-Steerer ↔ Through the Forest Gate Direct Synergy · strength 2/3Elven Raft-Steerer ↔ Down in the Valley Enabler → Payoff · strength 2/3Elven Raft-Steerer ↔ Silvan Reveler Enabler → Payoff · strength 2/3Elven Raft-Steerer ↔ Beorn's Hospitality Mechanic Synergy · strength 2/3Elven Raft-Steerer ↔ Dancing from Dark to Dawn Mechanic Synergy · strength 2/3Elven Raft-Steerer ↔ Beorn, Reluctant Host // Till and Tend Enabler → Payoff · strength 2/3Elven Raft-Steerer ↔ Elven Passage Enabler → Payoff · strength 2/3Elven Raft-Steerer ↔ Boughside Wanderers Mechanic Synergy · strength 2/3Elven Raft-Steerer ↔ Hobbit Hole Direct Synergy · strength 2/3Elven Raft-Steerer ↔ Mirkwood Meditator Mechanic Synergy · strength 2/3Elven Raft-Steerer ↔ Roll-Roll-Roll-Roll Enabler → Payoff · strength 1/3Elven Raft-Steerer ↔ Thrór's Map Enabler → Payoff · strength 1/3Elven Raft-Steerer ↔ Attercop Mechanic Synergy · strength 1/3Elven Raft-Steerer ↔ Mirkwood Nurturer Enabler → Payoff · strength 1/3Elven Raft-Steerer (this card)
Showing 120 of 120 connections · click a card to explore its graphLine thickness = strength