
Beorn's Hospitality
AI draftAI-generated draft analysis — not yet human-reviewed. Treat with healthy skepticism.Limited summary
Two-mana enchantment that adds a +1/+1 counter to a creature on every Landfall trigger, becoming a lands-matter fatty itself late. Cheap, cumulative advantage that also pushes creatures to the 4-power Ferocious threshold.
Roles
Archetypes
Gameplay notes
Counters are permanent — two land drops turn any 2-drop into a Ferocious enabler. The late-game Bear mode gives flooded draws a real payoff.
Key synergies
Hospitality can permanently raise an early creature to 4 power to enable Puppyyyy's Ferocious attack trigger, which then adds another +1/+1 counter to the entire team.
Gone Fishing can exile and immediately return two lands, producing two landfall triggers and therefore two permanent +1/+1 counters at instant speed.
A single landfall counter raises The Chief Warg from 3 power to 4, allowing it to satisfy its own Ferocious condition and draw a card whenever you attack.
Each land drop produces both a Bear token and a permanent +1/+1 counter, so the two enchantments rapidly build a wide, growing board while rewarding the same extra-land effects.
Putting Hospitality's landfall counter on a Goblin or Army triggers The Great Goblin, turning each land drop into permanent growth plus 2 damage to the opponent.
Till and Tend supplies an extra land entry for another +1/+1 counter, while the resulting acceleration helps reach Hospitality's late-game Bear activation; Beorn is also an excellent counter recipient because trample converts the added power into damage.
Playing Hobbit Hole triggers Landfall once, and sacrificing it for a basic triggers Landfall again, placing two +1/+1 counters in the same turn.
Thranduil's Company enables an additional land each turn, giving Beorn's Hospitality extra Landfall triggers, while every land then produces Hospitality's counter alongside Company's two counters and vigilance.
Chapters II and III each put a Plains in hand, guaranteeing the land drops that trigger Hospitality's +1/+1 counter on turns you'd otherwise miss — and each Plains played also grows chapter IV's pump.
After Beorn's Hospitality becomes a creature, equipping Wizard's Staff makes each of its Landfall abilities trigger an additional time, producing two +1/+1 counters per land.
Beorn's Hospitality steadily places +1/+1 counters on multiple creatures, and Great Ugly-Looking Goblin rewards that distribution by granting each of those creatures menace.
Counters placed on Galion increase the power and toughness values he copies onto another creature when he attacks, letting each Hospitality counter effectively improve two attackers.
Once Beorn's Hospitality animates, it is a Bear and receives Beorn the Fierce's +2/+2 bonus; it also helps reach the three-Bear threshold for Beorn's card-draw trigger.
Discarding a land to Silvan Reveler's enters ability puts that land directly onto the battlefield, generating an immediate Hospitality trigger without consuming the turn's normal land play.
Chapter I finds a basic land to secure a future Hospitality trigger, while subsequent land drops also create Elf tokens that provide additional bodies on which to place Hospitality's counters.
Each chapter can blink a land, giving Beorn's Hospitality an additional Landfall trigger at the end step for up to four extra +1/+1 counters.
Multiple lands entering at once dumps a pile of counters on your team in a single turn.
The fetched Forest is an extra Landfall trigger — a counter on your best creature stapled to a chump blocker.
Each land both grows one of your creatures and lets the Raft-Steerer tap a blocker, converting land drops into larger, harder-to-block attacks.
Hospitality can permanently raise a 3-power creature to the 4-power Ferocious threshold, enabling Nasty Little Rabbit to begin gaining its own +1/+1 counters each combat.
Each land both gives Attercop its temporary +1/+1 and supplies a permanent +1/+1 counter through Beorn's Hospitality, letting the fragile deathtouch body scale into a substantial threat.
Elven Passage entering and then fetching a basic gives Hospitality two Landfall triggers in one turn, placing two +1/+1 counters across your creatures.
The land put onto the battlefield triggers Beorn's Hospitality at instant speed, letting you place a +1/+1 counter during combat while still keeping the other searched land for a later trigger.
Silvan Rally finds up to two lands to sustain Hospitality's triggers, and after Thranduil is cast each land also creates an Elf token that can receive Hospitality's +1/+1 counter.
A land drop increases Mirkwood Pathmaker's land-count-based power and toughness while Hospitality adds a permanent +1/+1 counter to it, effectively growing the Pathmaker twice from the same land.
Hospitality can permanently grow a creature to 4 power and enable Wargling's Ferocious attack trigger; the resulting teamwide trample makes Hospitality's accumulated +1/+1 counters much harder to chump-block.
Thrór's Map finds a basic land to secure a future land drop, ensuring an additional Hospitality trigger when that land is played.
Old Thrush can put a basic land on top of your library, securing a future land drop and Hospitality trigger when your hand would otherwise run out of lands.



























