Nasty Little Rabbit
Nasty Little RabbitG
Creature — Rabbit
Ferocious — At the beginning of combat on your turn, if you control a creature with power 4 or greater, put a +1/+1 counter on this creature.
uncommon1/2

Nasty Little Rabbit

AI draftAI-generated draft analysis — not yet human-reviewed. Treat with healthy skepticism.

Limited summary

An efficient 1/2 for one mana that can grow every turn once Ferocious is enabled. It is a strong early payoff in BG Wolves / Ferocious but remains replaceable if your deck cannot reliably maintain a 4-power creature.

Roles

CreatureRole — Mainly provides a body on the board.PayoffRewards you when the archetype's condition is met — only as good as your enabler count.

Archetypes

Gameplay notes

If your Ferocious enabler requires a pump activation, such as Desolation Prowler, activate it during your first main phase before moving to combat. The Rabbit's ability has an intervening-if condition, so removing your only 4-power creature before the trigger resolves prevents the counter.

Key synergies

Desolation Prowler
Desolation ProwlerEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 3/3 — Strong

Paying 2 life during your first main phase makes Desolation Prowler a 4/4 until end of turn, enabling the Rabbit's beginning-of-combat trigger as early as turn three.

Galion, Elvenking's Butler
Galion, Elvenking's ButlerEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 3/3 — Strong

Galion continuously enables the Rabbit's Ferocious trigger. Its accumulated +1/+1 counters remain effective after Galion makes it base 4/4, so it attacks as a 4/4 plus all of those counters.

Head of the Hunt
Head of the HuntEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 2/3 — Meaningful

Head of the Hunt naturally has 4 power, reliably turning on the Rabbit while also adding Wolf tokens that help stabilize the battlefield.

Chief Warg's Company
Chief Warg's CompanyEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 2/3 — Meaningful

Its 5 power immediately enables Ferocious, and its recurring Wolf tokens help protect both creatures so the Rabbit can keep growing over multiple combats.

Dancing from Dark to Dawn
Dancing from Dark to DawnBuild-AroundOne card gets much better because the other exists.Synergy strength 2/3 — Meaningful

Putting multiple +1/+1 counters on the Rabbit can raise it to 4 power, allowing it to satisfy its own Ferocious condition and continue growing each combat even without another large creature.

Old Fat Spider
Old Fat SpiderEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 2/3 — Meaningful

Keeping the Spider on the battlefield enables the Rabbit to gain a +1/+1 counter at the beginning of each of your combat steps, turning a cheap creature into a scaling threat.

Ordinary Bear
Ordinary BearEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 2/3 — Meaningful

Ordinary Bear is an on-color, durable 4-power creature that reliably turns on the Rabbit's recurring +1/+1 counter trigger.

Beorn's Hospitality
Beorn's HospitalityEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 2/3 — Meaningful

Hospitality can permanently raise a 3-power creature to the 4-power Ferocious threshold, enabling Nasty Little Rabbit to begin gaining its own +1/+1 counters each combat.

Great Ugly-Looking Goblin // Clap! Snap!
Great Ugly-Looking Goblin // Clap! Snap!Enabler → PayoffOne card sets up the condition the other rewards.Synergy strength 2/3 — Meaningful

Great Ugly-Looking Goblin's 4 power turns on Nasty Little Rabbit's Ferocious trigger, which repeatedly gives the Rabbit +1/+1 counters; the Goblin's static ability then gives the growing Rabbit menace.

Mirkwood Pathmaker
Mirkwood PathmakerEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 2/3 — Meaningful

Mirkwood Pathmaker naturally reaches 4 power at four lands, reliably enabling the Rabbit's Ferocious trigger so it gains a +1/+1 counter each combat.

Beorn, Reluctant Host // Till and Tend
Beorn, Reluctant Host // Till and TendEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 2/3 — Meaningful

Till and Tend accelerates the deck toward Beorn, whose 5 power then reliably enables the Rabbit's Ferocious trigger every combat.

Large Bear
Large BearEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 2/3 — Meaningful

Large Bear's 5 power immediately enables Ferocious, while its haste creates pressure the same turn the Rabbit begins growing.

Thranduil's Company
Thranduil's CompanyBuild-AroundOne card gets much better because the other exists.Synergy strength 2/3 — Meaningful

Its landfall trigger can place two counters on the Rabbit at a time; two triggers make the Rabbit large enough to satisfy its own Ferocious condition and continue growing without another enabler.

Wilderland Scrounger
Wilderland ScroungerMechanic SynergyBoth care about the same set mechanic.Synergy strength 2/3 — Meaningful

Once Ferocious is enabled, Nasty Little Rabbit grows at the beginning of combat and Wilderland Scrounger adds another counter when it attacks, allowing the cheap Rabbit to scale quickly while both cards use the same 4-power enabler.

Beorn the Fierce
Beorn the FierceEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 2/3 — Meaningful

Beorn automatically satisfies the Rabbit's Ferocious condition, so it receives a +1/+1 counter at each combat; Beorn can also turn it into a Bear to give it an additional +2/+2 and advance the draw threshold.

Misty Mountains Raider
Misty Mountains RaiderEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 1/3 — Nice to have

Misty Mountains Raider naturally satisfies Nasty Little Rabbit's ferocious requirement with its 4 power, allowing the Rabbit to gain a +1/+1 counter at the beginning of each of your combats while the Raider remains in play.

Mirkwood Meditator
Mirkwood MeditatorEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 1/3 — Nice to have

A landfall trigger makes the Meditator a 4/2 until end of turn, turning on the Rabbit's beginning-of-combat Ferocious trigger for that turn.

Great Gilded Boat
Great Gilded BoatEnabler → PayoffOne card sets up the condition the other rewards.Synergy strength 1/3 — Nice to have

Crewing Great Gilded Boat before the beginning-of-combat trigger makes it a 4-power creature, enabling Nasty Little Rabbit to receive its recurring +1/+1 counter.

Synergy graph

Min strength
Mirkwood Meditator ↔ Thranduil's Company Enabler → Payoff · strength 3/3Mirkwood Meditator ↔ Beorn, Reluctant Host // Till and Tend Enabler → Payoff · strength 2/3Old Fat Spider ↔ Beorn the Fierce Direct Synergy · strength 2/3Old Fat Spider ↔ Wilderland Scrounger Enabler → Payoff · strength 3/3Old Fat Spider ↔ Dancing from Dark to Dawn Direct Synergy · strength 2/3Great Ugly-Looking Goblin // Clap! Snap! ↔ Wilderland Scrounger Enabler → Payoff · strength 2/3Great Ugly-Looking Goblin // Clap! Snap! ↔ Dancing from Dark to Dawn Enabler → Payoff · strength 2/3Beorn the Fierce ↔ Wilderland Scrounger Enabler → Payoff · strength 2/3Beorn the Fierce ↔ Beorn, Reluctant Host // Till and Tend Tribal Synergy · strength 2/3Mirkwood Pathmaker ↔ Thranduil's Company Combo · strength 3/3Mirkwood Pathmaker ↔ Wilderland Scrounger Enabler → Payoff · strength 3/3Mirkwood Pathmaker ↔ Beorn, Reluctant Host // Till and Tend Enabler → Payoff · strength 2/3Ordinary Bear ↔ Beorn the Fierce Tribal Synergy · strength 2/3Large Bear ↔ Beorn the Fierce Tribal Synergy · strength 3/3Great Gilded Boat ↔ Wilderland Scrounger Enabler → Payoff · strength 2/3Wilderland Scrounger ↔ Dancing from Dark to Dawn Build-Around · strength 3/3Wilderland Scrounger ↔ Head of the Hunt Archetype Synergy · strength 2/3Wilderland Scrounger ↔ Chief Warg's Company Combo · strength 3/3Wilderland Scrounger ↔ Desolation Prowler Enabler → Payoff · strength 2/3Beorn, Reluctant Host // Till and Tend ↔ Thranduil's Company Enabler → Payoff · strength 2/3Beorn, Reluctant Host // Till and Tend ↔ Beorn's Hospitality Enabler → Payoff · strength 3/3Dancing from Dark to Dawn ↔ Thranduil's Company Mechanic Synergy · strength 3/3Dancing from Dark to Dawn ↔ Beorn the Fierce Tribal Synergy · strength 3/3Dancing from Dark to Dawn ↔ Beorn, Reluctant Host // Till and Tend Combo · strength 3/3Galion, Elvenking's Butler ↔ Thranduil's Company Direct Synergy · strength 3/3Galion, Elvenking's Butler ↔ Wilderland Scrounger Enabler → Payoff · strength 3/3Galion, Elvenking's Butler ↔ Dancing from Dark to Dawn Direct Synergy · strength 2/3Head of the Hunt ↔ Chief Warg's Company Combo · strength 3/3Chief Warg's Company ↔ Galion, Elvenking's Butler Direct Synergy · strength 2/3Desolation Prowler ↔ Chief Warg's Company Tribal Synergy · strength 2/3Misty Mountains Raider ↔ Great Ugly-Looking Goblin // Clap! Snap! Enabler → Payoff · strength 3/3Beorn's Hospitality ↔ Thranduil's Company Enabler → Payoff · strength 3/3Beorn's Hospitality ↔ Great Ugly-Looking Goblin // Clap! Snap! Enabler → Payoff · strength 2/3Beorn's Hospitality ↔ Beorn the Fierce Direct Synergy · strength 2/3Beorn's Hospitality ↔ Mirkwood Pathmaker Direct Synergy · strength 2/3Beorn's Hospitality ↔ Wilderland Scrounger Enabler → Payoff · strength 3/3Beorn's Hospitality ↔ Dancing from Dark to Dawn Mechanic Synergy · strength 3/3Beorn's Hospitality ↔ Galion, Elvenking's Butler Direct Synergy · strength 2/3Nasty Little Rabbit ↔ Desolation Prowler Enabler → Payoff · strength 3/3Nasty Little Rabbit ↔ Galion, Elvenking's Butler Enabler → Payoff · strength 3/3Nasty Little Rabbit ↔ Head of the Hunt Enabler → Payoff · strength 2/3Nasty Little Rabbit ↔ Chief Warg's Company Enabler → Payoff · strength 2/3Nasty Little Rabbit ↔ Dancing from Dark to Dawn Build-Around · strength 2/3Nasty Little Rabbit ↔ Old Fat Spider Enabler → Payoff · strength 2/3Nasty Little Rabbit ↔ Ordinary Bear Enabler → Payoff · strength 2/3Nasty Little Rabbit ↔ Beorn's Hospitality Enabler → Payoff · strength 2/3Nasty Little Rabbit ↔ Great Ugly-Looking Goblin // Clap! Snap! Enabler → Payoff · strength 2/3Nasty Little Rabbit ↔ Mirkwood Pathmaker Enabler → Payoff · strength 2/3Nasty Little Rabbit ↔ Beorn, Reluctant Host // Till and Tend Enabler → Payoff · strength 2/3Nasty Little Rabbit ↔ Large Bear Enabler → Payoff · strength 2/3Nasty Little Rabbit ↔ Thranduil's Company Build-Around · strength 2/3Nasty Little Rabbit ↔ Wilderland Scrounger Mechanic Synergy · strength 2/3Nasty Little Rabbit ↔ Beorn the Fierce Enabler → Payoff · strength 2/3Nasty Little Rabbit ↔ Misty Mountains Raider Enabler → Payoff · strength 1/3Nasty Little Rabbit ↔ Mirkwood Meditator Enabler → Payoff · strength 1/3Nasty Little Rabbit ↔ Great Gilded Boat Enabler → Payoff · strength 1/3Nasty Little Rabbit (this card)
Showing 56 of 56 connections · click a card to explore its graphLine thickness = strength