
Galion, Elvenking's Butler
AI draftAI-generated draft analysis — not yet human-reviewed. Treat with healthy skepticism.Limited summary
Galion is an efficient 4/4 that turns a smaller attacker into another 4/4 each combat, making mana creatures and tokens into credible threats. It is excellent in both Elf-heavy GU decks and BG Ferocious, though the double-green cost rewards a strong green base.
Roles
Archetypes
Gameplay notes
Attack with expendable tokens or utility creatures alongside Galion rather than leaving them back unnecessarily. Pumping Galion before its attack trigger resolves increases the base power and toughness granted to the target, and any counters or other modifiers on that target apply on top of the new base stats.
Key synergies
When Galion attacks alongside Bilbo, he can make the unblockable Bilbo base 4/4, converting Galion's power into guaranteed player damage while still triggering Bilbo's loot ability.
Galion's 4/4 body enables Ferocious, then its attack trigger can make Pursuer base 4/4; Pursuer's own trigger subsequently makes it a 6/6 menace for the turn.
Galion naturally satisfies The Chief Warg's Ferocious condition, so attacking with both immediately starts producing cards; Galion can also turn another small attacker into a 4/4 to increase pressure.
Galion continuously enables the Rabbit's Ferocious trigger. Its accumulated +1/+1 counters remain effective after Galion makes it base 4/4, so it attacks as a 4/4 plus all of those counters.
Galion can make the vigilant Weavemaster base 4/4 while it attacks; because vigilance leaves it untapped, it can then tap in the second main phase for at least four mana to cast Elf spells.
Galion reliably enables the Scrounger's Ferocious attack trigger, which places a +1/+1 counter on the entire team. Those counters increase Galion's future copied stats and remain on creatures after Galion changes their base power and toughness.
Thranduil's Elf anthem makes Galion a 5/5, increasing the base power and toughness Galion gives another attacker. Thranduil also repeatedly creates 1/1 Elf tokens that Galion can enlarge, and an enlarged Elf receives the anthem again on top of its new base stats.
Thranduil's Company can place two landfall counters on Galion, increasing the stats he copies onto another attacker. Alternatively, counters placed on Galion's target remain after its base stats become 4/4, producing a 6/6 vigilant attacker.
My Precious makes an otherwise small creature unblockable, allowing Galion to turn it into a base 4/4 attacker that reliably connects each combat; hexproof also helps preserve that repeatable damage outlet.
Counters placed on Galion increase the power and toughness values he copies onto another creature when he attacks, letting each Hospitality counter effectively improve two attackers.
When Galion attacks, he can make the Blacksmith a base 4/4 for the turn; double strike then converts that temporary power into 8 combat damage before other bonuses.
Wood Elves ramps naturally into Galion on the following turn, and Galion can later turn Wood Elves' otherwise marginal 1/1 body into a 4/4 attacker.
Galion can set the Councillors' base stats to 4/4 for combat; the Councillors' graveyard-based power bonuses then apply on top of that larger base, creating a sizable vigilant attacker.
Down in the Valley supplies 1/1 Elf tokens that Galion can turn into 4/4 attackers, while its later chapters grant those Elves additional power and vigilance.
Galion is a legendary Elf, so casting it while Thranduil is in play triggers Thranduil to draw two cards and discard one, adding immediate value to Galion's efficient body.
Chief Warg's Company creates a fresh 2/2 Wolf every upkeep for Galion to turn into a 4/4 attacker, letting the repeated tokens apply substantially more pressure without risking a more valuable creature.
Counters placed on Galion increase the power and toughness he transfers to another attacker, while the enchantment's recurring Bear tokens provide expendable small bodies for Galion to turn into large attackers.
Galion turns the inexpensive flying Bird into a base 4/4 evasive attacker, and its threshold bonus applies on top of that new base to make it a 5/5.
Enchanting Galion makes him a flying 6/6 whose larger power and toughness can be copied onto another attacker. Alternatively, Galion can set a small enchanted creature to base 4/4, after which the Aura's bonus makes it a 6/6 flier.
Dáin supplies and attaches an Axe to a small creature, Galion sets that creature's base stats to 4/4, and Dáin then gives the equipped attacker double strike, producing a 5-power double-striking threat.
The counters make Galion a 6/6, and Galion can then set another creature's base power and toughness to 6/6 whenever he attacks, multiplying the impact of the land's pump.
Galion's 4 power enables Ferocious, and when both attack Galion can make another small attacker a 4/4. Wargling then gives that enlarged creature and the rest of the team trample.
Galion can turn a small attacker into a base 4/4, then the Harper can make that creature unblockable so the temporary power reliably becomes player damage.
When both attack, Galion can first make the Rampager base 4/4, after which the Rampager's sacrifice trigger adds permanent +1/+1 counters on top of that base, creating a much larger attacker and increasing its eventual amass value.
Galion can turn the trampling Warg from a 3/2 into a base 4/4 attacker, improving its ability to push combat damage through and trigger its choice of a Wolf counter or Treasure.
Galion continuously enables Ravening Warg's Ferocious attack trigger, and can simultaneously turn the attacking deathtouch Warg into a base 4/4, making it difficult to block profitably while gaining 2 life.

























